Player Matchup

Cupid
Cupid
Bronze III
Jojobs213
Cupid
Bronze III
Level 63
God Stats
51W - 51L
1,451 SR
Queue Stats
130W - 145L
956 MMR
Party 2
Chang'e
Chang'e
Bronze III
gabrielfe14
Chang'e
Bronze III
Level 60
God Stats
0W - 2L
1,383 SR
Queue Stats
6W - 5L
948 MMR
Party 2
Fafnir
Fafnir
Bronze III
william_wii_will
Fafnir
Bronze III
Level 104
God Stats
0W - 1L
1,505 SR
Queue Stats
107W - 103L
174 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,446 SR
693 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 62
1,556 SR
740 MMR
Discordia
Discordia
Silver IV
GriffSet716
Discordia
Silver IV
Level 50
God Stats
65W - 62L
1,502 SR
Queue Stats
164W - 152L
990 MMR
Party 1
Chaac
Chaac
Silver V
XSpaceBoundX716
Chaac
Silver V
Level 67
God Stats
53W - 41L
1,624 SR
Queue Stats
274W - 248L
462 MMR
Party 1
Bacchus
Bacchus
Bronze II
johnnytwin3
Bacchus
Bronze II
Level 69
God Stats
8W - 9L
1,542 SR
Queue Stats
102W - 115L
769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jojobs213
Cupid
17
3 / 4 / 5
13,299
578
12,183
19,862
9,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
gabrielfe14
Chang'e
14
2 / 4 / 5
12,381
538
3,313
16,702
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 5
14,824
645
12,840
23,884
34,069
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KumbhakarnaAphroditeZeusCthulhuVulcan

VS

Bans
HelHeimdallrAnubisArtemisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GriffSet716
Discordia
18
2 / 3 / 6
13,787
599
18,440
9,661
3,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 8
13,241
576
20,261
19,545
17,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
johnnytwin3
Bacchus
18
6 / 1 / 3
15,123
658
12,772
12,873
25,158
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
9
9
Deaths
8
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
GriffSet716
Discordia
2
3
6
1.67
L
Cupid
Jojobs213
Cupid
3
4
5
1.38
W
1
4
8
1.25
L
Chang'e
gabrielfe14
Chang'e
2
4
5
1.13
W
Bacchus
johnnytwin3
Bacchus
6
1
3
7.5
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
51,473
60,448
Taken
42,079
50,228
Mitigated
46,177
19,155
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GriffSet716
Discordia
18,440
70
0
2,087
9,661
3,664
806
2,393
7,268
96,100
0
L
Cupid
Jojobs213
Cupid
12,183
5,663
1,957
4,422
19,862
9,108
657
13,111
6,751
0
66,223
W
20,261
4,775
0
9,235
19,545
17,355
0
9,906
9,639
506
89,133
L
Chang'e
gabrielfe14
Chang'e
3,313
125
5,272
4,128
16,702
7,051
252
8,522
8,180
25,785
0
W
Bacchus
johnnytwin3
Bacchus
12,772
1,107
0
108
12,873
25,158
336
3,961
8,912
26,403
0
L
12,840
3,449
0
3,376
23,884
34,069
24
10,149
13,735
37,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,504
Gold Earned
42,151
195
Minions Killed
259
0
Camps Cleared
0
1,192,927
Distance Traveled
1,293,689
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,787
599
139
6
0
434,925
3
L
Cupid
13,299
578
128
6
0
404,246
2
W
Chaac
13,241
576
97
4
0
416,159
2
L
Chang'e
12,381
538
44
2
0
377,070
4
W
Bacchus
15,123
658
23
1
0
442,605
2
L
Fafnir
14,824
645
23
1
0
411,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role