Player Matchup

Zeus
Zeus
BaseGodTay
Zeus
Level 56
God Stats
41W - 32L
1,508 SR
Queue Stats
195W - 178L
1,444 Elo+
Party 1
Hachiman
Hachiman
C03W0RLD23
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XxAnarchyxX4112
Cthulhu
Level 46
God Stats
109W - 107L
1,454 SR
Queue Stats
148W - 150L
1,489 Elo+
Party 1
Team Averages
Level 35
1,487 SR
1,478 Elo+

VS

Team Averages
Level 35
1,459 SR
1,453 Elo+
Heimdallr
Heimdallr
Espiknight
Heimdallr
Level 14
God Stats
3W - 3L
1,450 SR
Queue Stats
9W - 10L
1,430 Elo+
Party 2
Merlin
Merlin
Huntercracca
Merlin
Level 25
God Stats
2W - 1L
1,497 SR
Queue Stats
81W - 81L
1,478 Elo+
Solo
Achilles
Achilles
ZER0vsFIRE
Achilles
Level 67
God Stats
6W - 5L
1,430 SR
Queue Stats
105W - 76L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
8,365
760
13,261
5,812
1,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
C03W0RLD23
Hachiman
8
0 / 9 / 2
6,581
598
2,301
9,279
2,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 8 / 2
7,066
642
6,127
13,028
10,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Espiknight
Heimdallr
11
4 / 3 / 9
8,184
744
5,378
10,689
4,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
7 / 0 / 6
8,832
803
9,227
6,011
2,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ZER0vsFIRE
Achilles
11
6 / 2 / 8
8,357
760
9,102
10,138
10,681
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
L
Hachiman
C03W0RLD23
Hachiman
0
9
2
0.11
W
Heimdallr
Espiknight
Heimdallr
4
3
9
2.83
W
Merlin
7
0
6
10
L
1
8
2
0.25
W
Achilles
ZER0vsFIRE
Achilles
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
23,707
28,119
Taken
26,838
15,726
Mitigated
16,813
3,744
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,261
647
0
1,037
5,812
1,960
0
3,580
2,132
45,030
0
L
Hachiman
C03W0RLD23
Hachiman
2,301
1,538
0
185
9,279
2,791
0
2,411
6,668
0
9,570
W
Heimdallr
Espiknight
Heimdallr
5,378
3,544
0
1,845
10,689
4,077
0
8,619
1,870
0
26,908
W
Merlin
9,227
828
0
2,440
6,011
2,055
0
4,195
1,666
33,036
0
L
6,127
366
445
2,077
13,028
10,975
0
3,952
8,831
12,832
0
W
Achilles
ZER0vsFIRE
Achilles
9,102
2,982
0
2,692
10,138
10,681
0
6,032
3,906
788
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
25,373
115
Minions Killed
115
0
Camps Cleared
0
553,589
Distance Traveled
612,764
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,365
760
81
7
0
186,837
3
L
Hachiman
6,581
598
13
1
0
158,621
1
W
Heimdallr
8,184
744
43
4
0
211,269
0
W
Merlin
8,832
803
56
5
0
192,397
2
L
Cthulhu
7,066
642
21
2
0
208,131
2
W
Achilles
8,357
760
16
1
0
209,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role