Player Matchup

Ra
Ra
DeviousMuffin36
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,273 Elo+
Party 1
King Arthur
King Arthur
G I B 0 0
King Arthur
Level 106
God Stats
13W - 29L
1,255 SR
Queue Stats
306W - 332L
1,213 Elo+
Party 2
Neith
Neith
RayCystSwag
Neith
Level 36
God Stats
7W - 5L
1,506 SR
Queue Stats
55W - 97L
1,140 Elo+
Party 1
Hel
Hel
RonaldMullis
Hel
Level 29
God Stats
2W - 3L
1,236 SR
Queue Stats
90W - 122L
1,169 Elo+
Party 2
Anubis
Anubis
Simp4Sanders
Anubis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
443W - 495L
1,287 Elo+
Party 2
Team Averages
Level 53
1,400 SR
1,216 Elo+

VS

Team Averages
Level 41
1,499 SR
1,247 Elo+
Hercules
Hercules
BellShnickle
Hercules
Level 65
God Stats
6W - 10L
1,473 SR
Queue Stats
115W - 146L
1,258 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BloodyGilkes
Tsukuyomi
Level 29
God Stats
9W - 7L
1,901 SR
Queue Stats
52W - 60L
1,289 Elo+
Party 3
Geb
Geb
Rairenox
Geb
Level 35
God Stats
3W - 3L
1,431 SR
Queue Stats
78W - 71L
1,139 Elo+
Solo
Neith
Neith
Tango-_-Effects
Neith
Level 37
God Stats
0W - 1L
1,244 SR
Queue Stats
99W - 129L
1,254 Elo+
Solo
Pele
Pele
Wraith171
Pele
Level 41
God Stats
47W - 44L
1,446 SR
Queue Stats
119W - 130L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
7,509
501
5,669
10,612
3,328
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
G I B 0 0
King Arthur
13
0 / 0 / 5
7,415
494
7,267
8,780
7,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
9 / 2 / 4
8,848
590
13,067
11,712
4,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 2
7,429
495
4,560
5,249
1,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
10 / 1 / 5
9,338
623
11,366
9,427
4,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BellShnickle
Hercules
12
0 / 3 / 1
6,866
458
4,705
14,265
8,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
BloodyGilkes
Tsukuyomi
11
2 / 8 / 1
7,018
468
9,032
14,965
4,083
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 2
6,170
411
3,175
11,408
9,629
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
2 / 7 / 2
7,829
522
10,011
12,543
3,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
12
4 / 3 / 0
8,222
548
4,475
10,947
2,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
9
9
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BellShnickle
Hercules
0
3
1
0.17
L
Tsukuyomi
BloodyGilkes
Tsukuyomi
2
8
1
0.31
W
2
4
8
1.5
W
King Arthur
G I B 0 0
King Arthur
0
0
5
2.5
L
1
3
2
0.67
W
9
2
4
5.5
W
3
2
2
2
W
Anubis
10
1
5
12.5
L
2
7
2
0.43
L
Pele
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,929
Damage
31,398
45,780
Taken
64,128
21,278
Mitigated
28,255
22,755
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BellShnickle
Hercules
4,705
1,859
0
6,120
14,265
8,358
78
3,260
10,380
0
27,713
L
Tsukuyomi
BloodyGilkes
Tsukuyomi
9,032
3,451
858
2,680
14,965
4,083
346
2,745
12,170
0
35,227
W
5,669
1,434
880
3,993
10,612
3,328
1,073
1,006
9,606
25,326
0
W
King Arthur
G I B 0 0
King Arthur
7,267
1,704
0
1,700
8,780
7,881
148
0
8,266
0
30,184
L
3,175
962
282
2,942
11,408
9,629
675
3,274
8,134
11,437
0
W
13,067
9,629
0
6,278
11,712
4,381
3,135
2,111
9,601
0
37,235
W
4,560
386
2,481
1,568
5,249
1,515
400
62
5,187
26,401
0
W
Anubis
11,366
644
0
5,855
9,427
4,173
0
58
9,319
49,217
0
L
10,011
6,082
0
2,300
12,543
3,328
1,422
7,619
4,924
0
41,624
L
Pele
4,475
787
0
4,509
10,947
2,857
0
4,697
6,175
62
38,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
36,105
283
Minions Killed
241
0
Camps Cleared
0
1,249,772
Distance Traveled
1,205,245
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,866
458
46
3
0
281,131
0
L
Tsukuyomi
7,018
468
49
3
0
270,599
0
W
Ra
7,509
501
31
2
0
220,046
1
W
King Arthur
7,415
494
62
4
0
270,505
2
L
Geb
6,170
411
14
1
0
230,955
3
W
Neith
8,848
590
66
4
0
222,774
1
W
Hel
7,429
495
41
3
0
260,121
2
W
Anubis
9,338
623
83
6
0
276,326
1
L
Neith
7,829
522
76
5
0
209,013
2
L
Pele
8,222
548
56
4
0
213,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role