Player Matchup

Medusa
Medusa
LordAntrax1917
Medusa
Level 45
God Stats
3W - 3L
1,447 SR
Queue Stats
195W - 198L
1,501 Elo+
Solo
Zeus
Zeus
Simbad-El-Marin5
Zeus
Level 48
God Stats
27W - 19L
1,694 SR
Queue Stats
292W - 300L
1,473 Elo+
Solo
Achilles
Achilles
SorikuXII
Achilles
Level 128
God Stats
3W - 0L
1,563 SR
Queue Stats
89W - 103L
1,422 Elo+
Solo
Team Averages
Level 74
1,568 SR
1,465 Elo+

VS

Team Averages
Level 55
1,521 SR
1,480 Elo+
Ares
Ares
Inf1nite Cha0s
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
Zoo_Monster_
King Arthur
Level 68
God Stats
3W - 1L
1,406 SR
Queue Stats
62W - 56L
1,477 Elo+
Solo
Hel
Hel
alexandercn21
Hel
Level 84
God Stats
5W - 2L
1,657 SR
Queue Stats
226W - 225L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 11
14,590
811
26,900
12,897
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 5 / 16
12,828
713
19,708
10,366
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SorikuXII
Achilles
16
9 / 4 / 17
13,489
749
13,743
15,916
16,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 5
11,567
643
4,193
25,209
24,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Zoo_Monster_
King Arthur
15
2 / 9 / 5
11,186
621
5,927
22,338
14,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 8 / 1
13,977
777
15,204
24,643
10,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
28
Kills
11
12
Deaths
28
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
13
3
11
6.17
W
6
5
16
2.8
W
Achilles
SorikuXII
Achilles
9
4
17
4.38
L
King Arthur
Zoo_Monster_
King Arthur
2
9
5
0.5
L
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,351
Damage
25,324
39,179
Taken
72,190
25,453
Mitigated
49,616
9,280
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,193
448
1,396
1,241
25,209
24,630
169
7,016
18,018
8,153
0
W
26,900
14,971
0
2,843
12,897
5,391
1,680
6,833
6,064
0
91,058
W
19,708
1,338
751
2,426
10,366
3,550
914
5,844
4,522
66,899
0
W
Achilles
SorikuXII
Achilles
13,743
4,255
0
3,260
15,916
16,512
843
6,799
9,117
0
35,813
L
King Arthur
Zoo_Monster_
King Arthur
5,927
920
0
3,595
22,338
14,926
220
5,147
16,921
0
30,182
L
15,204
839
6,407
11,300
24,643
10,060
100
8,866
15,627
72,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
36,730
215
Minions Killed
128
0
Camps Cleared
0
909,546
Distance Traveled
950,330
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,567
643
7
0
0
296,092
6
W
Medusa
14,590
811
92
5
0
310,671
1
W
Zeus
12,828
713
83
5
0
300,219
1
W
Achilles
13,489
749
40
2
0
298,656
2
L
King Arthur
11,186
621
26
1
0
314,384
5
L
Hel
13,977
777
95
5
0
339,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role