Player Matchup

Jing Wei
Jing Wei
Bbycakess66
Jing Wei
Level 16
God Stats
55W - 50L
1,424 SR
Queue Stats
79W - 81L
1,169 Elo+
Solo
Sun Wukong
Sun Wukong
Surgica1Kitsun3
Sun Wukong
Level 15
God Stats
7W - 12L
1,196 SR
Queue Stats
28W - 54L
1,076 Elo+
Solo
Ravana
Ravana
TITO-MIGUEWALLS
Ravana
Level 8
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 15L
1,041 Elo+
Solo
Thor
Thor
Takedown4z4
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 91L
1,126 Elo+
Solo
Ymir
Ymir
n6z462khwg006
Ymir
Level 23
God Stats
12W - 14L
1,085 SR
Queue Stats
199W - 195L
1,152 Elo+
Solo
Team Averages
Level 18
1,348 SR
1,113 Elo+

VS

Team Averages
Level 24
1,495 SR
1,167 Elo+
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Crimson_Clown69
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,235 Elo+
Solo
Izanami
Izanami
FLUID FREQUENCY
Izanami
Level 25
God Stats
16W - 18L
1,108 SR
Queue Stats
223W - 264L
1,099 Elo+
Solo
Kukulkan
Kukulkan
Takeshi0195
Kukulkan
Level 28
God Stats
6W - 2L
1,679 SR
Queue Stats
145W - 166L
943 Elo+
Party 1
Guan Yu
Guan Yu
xoxCARNABISxox
Guan Yu
Level 12
God Stats
2W - 1L
1,690 SR
Queue Stats
22W - 40L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bbycakess66
Jing Wei
20
7 / 10 / 8
15,195
1,013
23,192
26,085
10,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Surgica1Kitsun3
Sun Wukong
20
3 / 3 / 12
13,951
930
15,557
26,632
23,159
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 7
13,457
897
4,311
21,339
8,934
19
4 / 6 / 6
13,636
909
15,171
18,883
8,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 5 / 12
14,074
938
16,877
29,687
41,519
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 9 / 10
14,657
977
14,497
22,978
11,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 17
15,490
1,033
24,849
12,928
6,398
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 15
14,712
981
29,369
17,615
7,680
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Takeshi0195
Kukulkan
20
8 / 4 / 16
15,947
1,063
33,692
11,273
5,472
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 16
13,736
916
11,524
18,199
19,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
20
Kills
31
31
Deaths
21
45
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
9
10
1.44
L
Jing Wei
Bbycakess66
Jing Wei
7
10
8
1.1
W
7
1
17
15.5
W
5
1
15
12.5
L
Sun Wukong
Surgica1Kitsun3
Sun Wukong
3
3
12
3
L
3
7
7
0.93
L
4
6
6
1.17
W
Kukulkan
Takeshi0195
Kukulkan
8
4
16
4
L
3
5
12
1.8
W
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,108
Damage
113,931
122,626
Taken
82,993
93,160
Mitigated
50,234
11,253
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,497
3,243
0
1,478
22,978
11,628
0
4,871
17,888
0
28,846
L
Jing Wei
Bbycakess66
Jing Wei
23,192
22,413
0
4,423
26,085
10,959
0
7,251
18,671
0
43,776
W
24,849
12,388
0
3,974
12,928
6,398
0
1,866
11,037
0
42,182
W
29,369
22,608
0
4,536
17,615
7,680
0
4,414
13,001
0
69,445
L
Sun Wukong
Surgica1Kitsun3
Sun Wukong
15,557
1,522
0
4,880
26,632
23,159
0
8,386
18,175
0
43,773
L
4,311
398
0
1,225
21,339
8,934
0
5,312
15,910
0
11,749
L
15,171
1,291
0
0
18,883
8,589
0
4,091
14,675
0
40,758
W
Kukulkan
Takeshi0195
Kukulkan
33,692
6,029
0
2,243
11,273
5,472
0
1,391
9,832
75,918
0
L
16,877
903
0
725
29,687
41,519
0
9,191
20,301
49,537
0
W
11,524
2,880
1,442
2,534
18,199
19,056
0
3,641
14,358
568
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,313
Gold Earned
74,542
259
Minions Killed
295
1
Camps Cleared
2
1,200,263
Distance Traveled
1,179,032
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,657
977
23
2
0
220,233
0
L
Jing Wei
15,195
1,013
40
3
0
203,504
1
W
Neith
15,490
1,033
41
3
0
280,937
0
W
Izanami
14,712
981
112
7
0
242,416
0
L
Sun Wukong
13,951
930
69
5
1
279,171
1
L
Ravana
13,457
897
8
1
0
248,555
0
L
Thor
13,636
909
59
4
0
215,260
0
W
Kukulkan
15,947
1,063
101
7
1
212,880
0
L
Ymir
14,074
938
83
6
0
253,773
3
W
Guan Yu
13,736
916
18
1
1
222,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role