Player Matchup

Da Ji
Da Ji
CARLAAAAA
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 16L
1,500 Elo+
Party 2
Nike
Nike
DaddysKumYums
Nike
Level 11
God Stats
10W - 0L
1,923 SR
Queue Stats
28W - 7L
1,718 Elo+
Party 2
Aphrodite
Aphrodite
DarlingBeauty
Aphrodite
Level 48
God Stats
13W - 11L
1,791 SR
Queue Stats
15W - 18L
1,485 Elo+
Party 2
Ra
Ra
doinkboi
Ra
Level 13
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
soggytacco
Skadi
Level 23
God Stats
1W - 2L
1,225 SR
Queue Stats
198W - 186L
1,556 Elo+
Solo
Team Averages
Level 19
1,631 SR
1,552 Elo+

VS

Team Averages
Level 24
1,475 SR
1,395 Elo+
Da Ji
Da Ji
BALQUIDES
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
DoctorVern
Cthulhu
Level 29
God Stats
5W - 12L
1,376 SR
Queue Stats
160W - 178L
1,411 Elo+
Solo
Bellona
Bellona
Fancanth
Bellona
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 168L
1,307 Elo+
Party 1
Olorun
Olorun
JillKews4good
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
xObeyyy_x
Ullr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 148L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CARLAAAAA
Da Ji
13
9 / 2 / 7
8,633
617
12,554
14,119
5,448
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 0 / 1
10,005
715
9,734
9,547
7,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
DarlingBeauty
Aphrodite
12
2 / 4 / 5
7,150
511
5,945
10,506
3,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 5 / 7
7,768
555
6,652
8,438
3,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
3
0 / 1 / 0
4,437
317
1,534
1,752
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BALQUIDES
Da Ji
9
0 / 5 / 1
5,878
420
946
9,660
2,741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DoctorVern
Cthulhu
11
1 / 2 / 8
7,377
527
8,963
12,042
5,297
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Fancanth
Bellona
9
0 / 9 / 0
5,671
405
4,706
10,605
6,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 3 / 1
8,283
592
11,118
11,145
3,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
10
1 / 8 / 1
5,952
425
2,295
9,342
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
27
Kills
11
12
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BALQUIDES
Da Ji
0
5
1
0.1
W
Da Ji
CARLAAAAA
Da Ji
9
2
7
6.25
W
12
0
1
12.5
W
Aphrodite
DarlingBeauty
Aphrodite
2
4
5
1.13
L
Cthulhu
DoctorVern
Cthulhu
1
2
8
2.5
L
Bellona
Fancanth
Bellona
0
9
0
0
L
9
3
1
3.17
W
4
5
7
1.5
W
Skadi
0
1
0
0
L
Ullr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
28,028
44,362
Taken
52,794
20,510
Mitigated
21,160
21,046
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BALQUIDES
Da Ji
946
103
0
3,115
9,660
2,741
0
584
9,001
0
28,045
W
Da Ji
CARLAAAAA
Da Ji
12,554
4,512
0
6,836
14,119
5,448
689
5,736
8,383
0
51,549
W
9,734
1,924
0
4,315
9,547
7,264
0
614
8,483
8,924
56,004
W
Aphrodite
DarlingBeauty
Aphrodite
5,945
1,109
2,067
5,841
10,506
3,939
0
6,756
3,700
33,657
0
L
Cthulhu
DoctorVern
Cthulhu
8,963
928
489
3,120
12,042
5,297
542
4,887
7,155
29,622
0
L
Bellona
Fancanth
Bellona
4,706
1,885
0
1,051
10,605
6,663
137
1,787
8,318
0
21,134
L
11,118
7,118
824
5,692
11,145
3,508
324
3,065
8,080
51,321
0
W
6,652
1,719
200
1,086
8,438
3,533
612
5,763
2,675
41,681
0
W
Skadi
1,534
966
0
701
1,752
326
0
1,212
540
0
5,857
L
Ullr
2,295
1,285
0
675
9,342
2,951
88
3,786
5,481
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,993
Gold Earned
33,161
343
Minions Killed
259
0
Camps Cleared
0
1,100,752
Distance Traveled
1,191,314
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,878
420
49
4
0
221,002
1
W
Da Ji
8,633
617
69
5
0
277,028
5
W
Nike
10,005
715
113
8
0
305,787
2
W
Aphrodite
7,150
511
58
4
0
242,800
1
L
Cthulhu
7,377
527
47
3
0
264,328
3
L
Bellona
5,671
405
38
3
0
263,899
0
L
Olorun
8,283
592
87
6
0
239,667
1
W
Ra
7,768
555
92
7
0
228,980
1
W
Skadi
4,437
317
11
1
0
46,157
1
L
Ullr
5,952
425
38
3
0
202,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role