Player Matchup

Kukulkan
Kukulkan
EmmaNuelNight
Kukulkan
Level 5
God Stats
7W - 11L
1,386 SR
Queue Stats
7W - 13L
1,433 Elo+
Solo
Yemoja
Yemoja
PyruniAnanas
Yemoja
Level 17
God Stats
0W - 4L
1,128 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Merlin
Merlin
TheColossal1
Merlin
Level 7
God Stats
16W - 12L
1,703 SR
Queue Stats
165W - 149L
1,634 Elo+
Solo
Hachiman
Hachiman
cuestacdc
Hachiman
Level 26
God Stats
20W - 21L
1,514 SR
Queue Stats
173W - 166L
1,511 Elo+
Solo
Bellona
Bellona
primael__
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,240 Elo+
Solo
Team Averages
Level 12
1,446 SR
1,454 Elo+

VS

Team Averages
Level 47
1,478 SR
1,426 Elo+
Yemoja
Yemoja
Elite King 1997
Yemoja
Level 149
God Stats
8W - 7L
1,580 SR
Queue Stats
95W - 93L
1,457 Elo+
Party 1
Agni
Agni
Paramelon
Agni
Level 25
God Stats
16W - 14L
1,523 SR
Queue Stats
39W - 46L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
Ravendude5975
Sun Wukong
Level 10
God Stats
13W - 2L
1,500 SR
Queue Stats
23W - 17L
1,390 Elo+
Party 1
Persephone
Persephone
Sneaky_Cindy
Persephone
Level 29
God Stats
6W - 6L
1,510 SR
Queue Stats
142W - 67L
1,661 Elo+
Solo
Odin
Odin
WoolenKetchup93
Odin
Level 20
God Stats
6W - 3L
1,275 SR
Queue Stats
10W - 9L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmmaNuelNight
Kukulkan
17
0 / 10 / 4
10,840
834
5,274
15,419
6,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
17
1 / 3 / 2
11,618
894
6,575
22,114
20,708
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
17
0 / 3 / 2
11,162
859
14,601
13,345
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
cuestacdc
Hachiman
16
3 / 12 / 1
10,993
846
15,620
27,559
9,682
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
primael__
Bellona
16
0 / 12 / 1
10,164
782
7,855
26,941
22,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 26
12,703
977
16,333
9,531
7,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
20
16 / 0 / 14
13,777
1,060
16,762
11,871
8,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ravendude5975
Sun Wukong
19
2 / 0 / 18
11,996
923
9,703
7,548
7,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Sneaky_Cindy
Persephone
20
12 / 0 / 21
15,105
1,162
38,994
7,963
3,743
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 23
12,250
942
16,649
19,194
18,039
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
142
4
Kills
40
40
Deaths
4
10
Assists
102
Player
Kills
Deaths
Assists
KDA
W
5
1
26
18
L
Kukulkan
EmmaNuelNight
Kukulkan
0
10
4
0.2
W
Agni
16
0
14
23
L
Yemoja
1
3
2
0.67
W
Sun Wukong
Ravendude5975
Sun Wukong
2
0
18
11
W
Persephone
Sneaky_Cindy
Persephone
12
0
21
22.5
L
Merlin
0
3
2
0.33
W
5
3
23
5.5
L
Hachiman
cuestacdc
Hachiman
3
12
1
0.29
L
Bellona
primael__
Bellona
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
98,441
105,378
Taken
56,107
63,240
Mitigated
45,480
8,277
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,333
1,147
8,948
3,736
9,531
7,867
0
5,433
4,098
29,174
0
L
Kukulkan
EmmaNuelNight
Kukulkan
5,274
1,475
0
227
15,419
6,333
0
10,819
4,500
16,312
0
W
Agni
16,762
1,316
0
3,145
11,871
8,647
0
6,488
5,383
31,095
0
L
Yemoja
6,575
1,017
4,506
859
22,114
20,708
0
12,859
9,105
16,943
0
W
Sun Wukong
Ravendude5975
Sun Wukong
9,703
890
0
478
7,548
7,184
0
3,496
4,052
0
29,059
W
Persephone
Sneaky_Cindy
Persephone
38,994
1,906
0
144
7,963
3,743
0
4,080
3,883
81,677
0
L
Merlin
14,601
426
0
1,201
13,345
4,262
0
10,445
2,825
63,183
0
W
16,649
8,279
0
3,351
19,194
18,039
0
6,953
12,241
0
21,844
L
Hachiman
cuestacdc
Hachiman
15,620
11,782
0
883
27,559
9,682
0
17,691
9,718
0
26,033
L
Bellona
primael__
Bellona
7,855
3,210
0
601
26,941
22,255
0
20,275
6,397
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,777
Gold Earned
65,831
215
Minions Killed
236
5
Camps Cleared
7
1,008,680
Distance Traveled
1,343,260
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,703
977
30
2
1
265,987
0
L
Kukulkan
10,840
834
32
2
2
161,967
3
W
Agni
13,777
1,060
40
3
1
253,662
0
L
Yemoja
11,618
894
18
1
1
206,672
0
W
Sun Wukong
11,996
923
46
4
0
299,982
0
W
Persephone
15,105
1,162
112
9
5
259,606
1
L
Merlin
11,162
859
112
9
1
242,539
0
W
Odin
12,250
942
8
1
0
264,023
2
L
Hachiman
10,993
846
18
1
0
216,949
0
L
Bellona
10,164
782
35
3
1
180,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role