Player Matchup

Ganesha
Ganesha
Sqw1dd
Ganesha
Level 26
God Stats
1W - 2L
1,395 SR
Queue Stats
6W - 9L
1,252 Elo+
Party 1
Sol
Sol
TruBloodFanatic
Sol
Level 73
God Stats
2W - 2L
1,618 SR
Queue Stats
74W - 107L
1,215 Elo+
Party 1
Arachne
Arachne
Valenheart
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,286 Elo+
Party 1
Team Averages
Level 42
1,504 SR
1,251 Elo+

VS

Team Averages
Level 24
1,481 SR
1,336 Elo+
Jing Wei
Jing Wei
PharoahMoe
Jing Wei
Level 29
God Stats
8W - 13L
1,444 SR
Queue Stats
62W - 80L
1,350 Elo+
Party 2
Bacchus
Bacchus
batwingtay
Bacchus
Level 18
God Stats
9W - 7L
1,527 SR
Queue Stats
37W - 48L
1,359 Elo+
Party 2
Hel
Hel
octajaxis
Hel
Level 26
God Stats
8W - 8L
1,472 SR
Queue Stats
29W - 44L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sqw1dd
Ganesha
15
0 / 8 / 8
12,966
589
9,840
28,088
40,461
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 4 / 3
13,963
635
20,699
21,844
15,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Valenheart
Arachne
15
4 / 6 / 5
13,469
612
8,550
19,747
10,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PharoahMoe
Jing Wei
19
9 / 3 / 8
14,798
673
26,792
17,909
6,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
batwingtay
Bacchus
16
0 / 5 / 18
12,733
579
13,299
20,358
29,849
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
9 / 2 / 9
14,339
652
13,448
13,585
5,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
18
18
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
PharoahMoe
Jing Wei
9
3
8
4.33
L
Ganesha
Sqw1dd
Ganesha
0
8
8
0.5
L
6
4
3
1.88
L
Arachne
Valenheart
Arachne
4
6
5
1.08
W
Bacchus
batwingtay
Bacchus
0
5
18
1.8
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
53,539
69,679
Taken
51,852
66,571
Mitigated
41,499
21,840
Healing
27,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
PharoahMoe
Jing Wei
26,792
21,474
350
3,688
17,909
6,370
2,664
11,679
6,230
0
110,944
L
Ganesha
Sqw1dd
Ganesha
9,840
1,773
0
4,220
28,088
40,461
131
10,362
17,726
36,352
0
L
20,699
5,950
0
12,539
21,844
15,687
1,261
7,041
14,803
98,015
0
L
Arachne
Valenheart
Arachne
8,550
6,631
0
5,081
19,747
10,423
91
9,576
10,171
0
38,649
W
Bacchus
batwingtay
Bacchus
13,299
1,760
600
924
20,358
29,849
535
12,562
7,796
31,063
0
W
13,448
4,116
14,103
8,257
13,585
5,280
405
6,430
7,155
33,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
41,870
198
Minions Killed
243
0
Camps Cleared
0
944,612
Distance Traveled
1,109,456
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,798
673
175
8
0
370,756
4
L
Ganesha
12,966
589
8
0
0
311,861
2
L
Sol
13,963
635
141
6
0
290,012
2
L
Arachne
13,469
612
49
2
0
342,739
5
W
Bacchus
12,733
579
24
1
0
347,152
2
W
Hel
14,339
652
44
2
0
391,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role