Player Matchup

Fenrir
Fenrir
AloneShadow05
Fenrir
Level 17
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Ra
Ra
lllposeidonll
Ra
Level 49
God Stats
0W - 4L
1,128 SR
Queue Stats
34W - 27L
1,379 Elo+
Party 1
Chernobog
Chernobog
zeon bonavonte
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,381 Elo+
Party 1
Team Averages
Level 29
1,355 SR
1,360 Elo+

VS

Team Averages
Level 34
1,526 SR
1,343 Elo+
Bakasura
Bakasura
MxAlexRA08
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,432 Elo+
Party 2
Zeus
Zeus
MxCarlosTC09
Zeus
Level 68
God Stats
1W - 0L
1,708 SR
Queue Stats
11W - 9L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
temp-683275
Cthulhu
Level 7
God Stats
15W - 16L
1,369 SR
Queue Stats
154W - 213L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,064
413
0
0
0
8
0 / 2 / 1
4,143
829
1,515
3,655
1,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
zeon bonavonte
Chernobog
7
0 / 1 / 0
3,988
798
1,211
3,983
1,501
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MxAlexRA08
Bakasura
7
0 / 0 / 3
4,466
893
512
2,751
783
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 1 / 0
5,351
1,070
2,976
2,024
498
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
temp-683275
Cthulhu
5
0 / 0 / 1
4,077
815
1,348
2,437
816
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Bakasura
MxAlexRA08
Bakasura
0
0
3
1.5
W
3
1
0
3
L
0
2
1
0.25
W
Cthulhu
temp-683275
Cthulhu
0
0
1
0.5
L
Chernobog
zeon bonavonte
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,726
Damage
4,836
7,638
Taken
7,212
2,731
Mitigated
2,097
1,401
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
MxAlexRA08
Bakasura
512
384
0
1,096
2,751
783
342
537
2,214
0
4,128
W
2,976
292
0
250
2,024
498
321
366
1,658
20,540
0
L
1,515
118
442
959
3,655
1,230
0
1,756
1,871
11,335
0
W
Cthulhu
temp-683275
Cthulhu
1,348
40
0
0
2,437
816
75
957
1,480
6,069
0
L
Chernobog
zeon bonavonte
Chernobog
1,211
724
0
0
3,983
1,501
102
2,576
1,407
0
8,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,195
Gold Earned
13,894
43
Minions Killed
56
0
Camps Cleared
0
176,828
Distance Traveled
288,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,064
413
0
0
0
0
0
W
Bakasura
4,466
893
13
3
0
113,268
1
W
Zeus
5,351
1,070
37
7
0
91,037
1
L
Ra
4,143
829
21
4
0
94,926
0
W
Cthulhu
4,077
815
6
1
0
84,031
0
L
Chernobog
3,988
798
22
4
0
81,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role