Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LordDarkNorg
Cerberus
Level 143
God Stats
12W - 18L
1,508 SR
Queue Stats
91W - 116L
1,383 Elo+
Solo
Ymir
Ymir
Matheusstark920
Ymir
Level 27
God Stats
29W - 39L
1,355 SR
Queue Stats
120W - 182L
1,255 Elo+
Party 3
Janus
Janus
Nandiola_lt
Janus
Level 49
God Stats
11W - 31L
1,352 SR
Queue Stats
187W - 265L
1,274 Elo+
Party 3
Medusa
Medusa
jonathan445566
Medusa
Level 21
God Stats
7W - 12L
1,416 SR
Queue Stats
24W - 31L
1,323 Elo+
Party 1
Team Averages
Level 79
1,426 SR
1,347 Elo+

VS

Team Averages
Level 77
1,471 SR
1,407 Elo+
Ra
Ra
Docadubrega
Ra
Level 86
God Stats
1W - 3L
1,303 SR
Queue Stats
175W - 224L
1,417 Elo+
Party 2
Apollo
Apollo
JoaoGamesPlay
Apollo
Level 105
God Stats
8W - 11L
1,595 SR
Queue Stats
30W - 29L
1,472 Elo+
Solo
Sol
Sol
Novinhamil
Sol
Level 87
God Stats
119W - 95L
1,597 SR
Queue Stats
270W - 262L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Sr nice8997
Aphrodite
Level 49
God Stats
22W - 29L
1,526 SR
Queue Stats
110W - 195L
1,328 Elo+
Solo
Ne Zha
Ne Zha
Xpenanurabo
Ne Zha
Level 56
God Stats
6W - 9L
1,336 SR
Queue Stats
132W - 181L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 0 / 0
3,081
616
485
2,570
631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Cerberus
LordDarkNorg
Cerberus
1
0 / 0 / 0
2,409
482
0
0
0
5
0 / 1 / 0
3,006
601
203
2,648
1,087
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 2 / 0
3,165
633
902
1,696
417
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
2,691
538
225
1,765
270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,308
862
1,519
2,001
613
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 0 / 0
3,809
762
2,030
1,166
288
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,013
803
0
1,671
382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
Sr nice8997
Aphrodite
5
0 / 0 / 1
3,352
670
610
1,128
333
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
5
0 / 0 / 3
3,817
763
387
2,562
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
2
0
0
2
W
2
0
0
2
L
Cerberus
LordDarkNorg
Cerberus
0
0
0
0
L
0
1
0
0
L
0
2
0
0
W
0
0
0
0
W
Aphrodite
Sr nice8997
Aphrodite
0
0
1
0.5
W
Ne Zha
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,815
Damage
4,546
8,679
Taken
8,528
2,405
Mitigated
2,137
1,909
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
485
121
0
951
2,570
631
0
501
2,069
0
7,044
W
1,519
108
0
817
2,001
613
74
902
1,099
14,047
0
W
2,030
1,518
0
125
1,166
288
116
104
1,062
0
13,514
L
Cerberus
LordDarkNorg
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
203
0
0
222
2,648
1,087
0
610
2,038
6,714
0
L
902
186
0
393
1,696
417
0
1,018
678
13,305
0
W
0
0
0
1,208
1,671
382
2,657
0
1,671
16,578
0
W
Aphrodite
Sr nice8997
Aphrodite
610
190
481
480
1,128
333
0
61
1,067
5,032
0
W
Ne Zha
387
111
0
1,477
2,562
521
0
38
2,524
0
11,973
L
225
52
0
343
1,765
270
0
0
1,765
0
3,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,352
Gold Earned
19,299
71
Minions Killed
129
0
Camps Cleared
0
298,957
Distance Traveled
441,980
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,081
616
20
4
0
63,297
0
W
Ra
4,308
862
29
6
0
92,563
3
W
Apollo
3,809
762
33
7
0
80,060
2
L
Cerberus
2,409
482
0
0
0
0
0
L
Ymir
3,006
601
13
3
0
82,651
2
L
Janus
3,165
633
26
5
0
86,636
0
W
Sol
4,013
803
35
7
0
88,591
2
W
Aphrodite
3,352
670
8
2
0
90,776
1
W
Ne Zha
3,817
763
24
5
0
89,990
0
L
Medusa
2,691
538
12
2
0
66,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role