Player Matchup

Nemesis
Nemesis
Astu12
Nemesis
Level 14
God Stats
1W - 2L
1,702 SR
Queue Stats
138W - 172L
1,346 Elo+
Party 2
Merlin
Merlin
Buzzhug_
Merlin
Level 77
God Stats
2W - 5L
1,574 SR
Queue Stats
127W - 154L
1,360 Elo+
Party 2
Skadi
Skadi
Thunder2701
Skadi
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Team Averages
Level 32
1,592 SR
1,402 Elo+

VS

Team Averages
Level 34
1,438 SR
1,306 Elo+
Nemesis
Nemesis
IXSneakyArchXI
Nemesis
Level 21
God Stats
15W - 5L
1,564 SR
Queue Stats
110W - 90L
1,338 Elo+
Party 1
Anubis
Anubis
IXSneaky_SobekIX
Anubis
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 110L
1,335 Elo+
Party 1
Ares
Ares
xXS3BXx9978
Ares
Level 22
God Stats
1W - 0L
1,249 SR
Queue Stats
24W - 46L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astu12
Nemesis
8
0 / 2 / 0
5,770
577
2,184
6,097
1,568
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Buzzhug_
Merlin
10
1 / 2 / 0
6,489
649
6,064
4,803
1,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
5,976
598
4,162
7,155
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,906
691
6,342
7,013
2,393
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 7
6,704
670
4,395
4,295
1,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 0 / 3
7,306
731
4,368
5,505
3,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astu12
Nemesis
0
2
0
0
L
Merlin
Buzzhug_
Merlin
1
2
0
0.5
W
3
0
4
5
W
1
1
7
4.5
L
0
6
1
0.08
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
15,105
18,055
Taken
16,813
4,602
Mitigated
7,231
3,103
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astu12
Nemesis
2,184
1,109
0
1,872
6,097
1,568
0
2,055
4,042
0
7,896
L
Merlin
Buzzhug_
Merlin
6,064
601
0
691
4,803
1,234
0
2,611
2,192
29,537
0
W
6,342
2,681
0
990
7,013
2,393
0
2,568
4,445
0
19,415
W
4,395
49
393
576
4,295
1,806
0
1,846
2,449
22,763
0
L
4,162
1,418
111
429
7,155
1,800
0
4,133
3,022
0
16,044
W
4,368
77
0
2,247
5,505
3,032
0
1,658
3,847
9,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,235
Gold Earned
20,916
94
Minions Killed
64
0
Camps Cleared
0
480,257
Distance Traveled
563,347
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,770
577
9
1
0
181,647
0
L
Merlin
6,489
649
62
6
0
153,911
3
W
Nemesis
6,906
691
24
2
0
191,189
1
W
Anubis
6,704
670
38
4
0
167,058
0
L
Skadi
5,976
598
23
2
0
144,699
0
W
Ares
7,306
731
2
0
0
205,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role