Player Matchup

Thor
Thor
CT_Backlash5645
Thor
Level 6
God Stats
1W - 3L
1,141 SR
Queue Stats
10W - 14L
1,098 Elo+
Party 2
Neith
Neith
Dragon_Sbea14766
Neith
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Ganesha
Ganesha
Im-Artery
Ganesha
Level 78
God Stats
4W - 2L
1,413 SR
Queue Stats
24W - 22L
1,494 Elo+
Party 2
Team Averages
Level 29
1,351 SR
1,364 Elo+

VS

Team Averages
Level 40
1,397 SR
1,355 Elo+
Ullr
Ullr
GanjaLord420700
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,333 Elo+
Party 1
Nemesis
Nemesis
WittiMeow
Nemesis
Level 22
God Stats
3W - 10L
1,191 SR
Queue Stats
118W - 105L
1,326 Elo+
Solo
Fafnir
Fafnir
XxLuckyBud412xX
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 245L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 7
12,117
713
13,154
12,669
4,879
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 0 / 9
11,964
704
8,564
5,719
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Im-Artery
Ganesha
14
0 / 2 / 19
10,453
615
11,288
10,635
8,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
9,420
554
7,887
13,071
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
WittiMeow
Nemesis
14
3 / 5 / 1
11,031
649
5,374
12,389
4,357
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 3
11,102
653
8,864
16,044
13,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
19
Kills
4
4
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
8
0
9
12.5
L
0
7
4
0.29
W
Ganesha
Im-Artery
Ganesha
0
2
19
4.75
L
Nemesis
WittiMeow
Nemesis
3
5
1
0.7
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
22,125
29,023
Taken
41,504
14,950
Mitigated
21,152
3,313
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,154
2,449
0
0
12,669
4,879
0
4,346
8,323
0
26,319
W
8,564
4,417
0
460
5,719
1,965
2,098
1,740
3,979
0
26,432
L
7,887
2,784
0
1,617
13,071
3,335
828
4,486
8,585
0
38,506
W
Ganesha
Im-Artery
Ganesha
11,288
1,135
1,596
1,257
10,635
8,106
207
3,032
7,603
46,522
0
L
Nemesis
WittiMeow
Nemesis
5,374
2,332
585
2,392
12,389
4,357
0
3,946
8,443
222
47,320
L
8,864
2,200
0
2,168
16,044
13,460
356
2,955
13,089
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
31,553
121
Minions Killed
152
0
Camps Cleared
0
918,335
Distance Traveled
850,333
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,117
713
42
2
0
299,381
1
W
Neith
11,964
704
75
4
0
307,259
0
L
Ullr
9,420
554
53
3
0
274,166
0
W
Ganesha
10,453
615
4
0
0
311,695
4
L
Nemesis
11,031
649
68
4
0
305,175
0
L
Fafnir
11,102
653
31
2
0
270,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role