Player Matchup

Chaac
Chaac
BabyBuffa1o
Chaac
Level 122
God Stats
2W - 1L
1,797 SR
Queue Stats
256W - 252L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Captain T12J
Ne Zha
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 52L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
DeagonX
Jormungandr
Level 149
God Stats
1W - 3L
1,227 SR
Queue Stats
211W - 231L
1,553 Elo+
Party 1
Scylla
Scylla
Sleepy Hershey
Scylla
Level 109
God Stats
1W - 1L
1,210 SR
Queue Stats
74W - 83L
1,492 Elo+
Party 1
Terra
Terra
edg51
Terra
Level 142
God Stats
1W - 1L
1,612 SR
Queue Stats
91W - 87L
1,565 Elo+
Solo
Team Averages
Level 128
1,469 SR
1,540 Elo+

VS

Team Averages
Level 116
1,513 SR
1,578 Elo+
Thoth
Thoth
Camboroosky
Thoth
Level 152
God Stats
4W - 8L
1,486 SR
Queue Stats
267W - 256L
1,572 Elo+
Solo
Tyr
Tyr
HelplessHoBo
Tyr
Level 43
God Stats
2W - 1L
1,781 SR
Queue Stats
269W - 174L
1,626 Elo+
Solo
Xing Tian
Xing Tian
Nightevilwolf57
Xing Tian
Level 143
God Stats
5W - 4L
1,318 SR
Queue Stats
611W - 629L
1,534 Elo+
Solo
Janus
Janus
TRU_Lunchy
Janus
Level 127
God Stats
5W - 2L
1,796 SR
Queue Stats
342W - 332L
1,571 Elo+
Solo
Hel
Hel
kingcrowe169
Hel
Level 117
God Stats
6W - 15L
1,183 SR
Queue Stats
519W - 482L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
13,490
613
23,123
35,165
46,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
20
4 / 6 / 11
13,521
615
23,810
20,948
11,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DeagonX
Jormungandr
20
2 / 3 / 13
14,527
660
16,768
21,766
25,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 5 / 9
15,054
684
35,904
17,832
9,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
edg51
Terra
20
2 / 2 / 13
13,248
602
6,600
24,336
31,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
14,474
658
22,332
18,865
8,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 10
13,649
620
18,245
31,959
48,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
Nightevilwolf57
Xing Tian
19
4 / 5 / 10
12,460
566
13,162
30,463
37,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
20
2 / 5 / 8
12,743
579
31,596
19,197
7,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 8
13,560
616
6,961
20,284
12,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
67
21
Kills
20
20
Deaths
21
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
4
2
11
4.75
W
Ne Zha
4
6
11
1.58
W
Jormungandr
DeagonX
Jormungandr
2
3
13
2.83
L
6
5
10
2.2
L
Xing Tian
Nightevilwolf57
Xing Tian
4
5
10
1.8
W
9
5
9
2.7
L
Janus
2
5
8
1.2
W
Terra
edg51
Terra
2
2
13
4.25
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,205
Damage
92,296
120,047
Taken
120,768
124,198
Mitigated
114,286
65,301
Healing
53,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,123
3,858
3,822
16,251
35,165
46,324
423
23,444
11,459
0
47,441
L
22,332
1,701
1,535
2,010
18,865
8,451
1,767
7,931
10,934
67,354
0
W
Ne Zha
23,810
4,098
352
2,450
20,948
11,068
296
11,191
9,558
0
50,526
W
Jormungandr
DeagonX
Jormungandr
16,768
1,731
1,885
1,621
21,766
25,585
1,079
11,794
9,772
34,660
0
L
18,245
2,798
1,222
4,051
31,959
48,462
937
15,220
16,739
0
25,126
L
Xing Tian
Nightevilwolf57
Xing Tian
13,162
1,692
567
2,750
30,463
37,017
216
16,236
14,227
20,627
0
W
35,904
3,423
1,744
2,332
17,832
9,671
3,722
12,927
4,830
81,496
0
L
Janus
31,596
536
3,039
1,962
19,197
7,845
626
9,694
9,503
61,938
0
W
Terra
edg51
Terra
6,600
929
23,511
11,333
24,336
31,550
794
14,695
9,468
10,402
0
L
6,961
103
25,783
10,810
20,284
12,511
1,034
10,191
10,093
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,840
Gold Earned
66,886
222
Minions Killed
219
0
Camps Cleared
0
1,806,636
Distance Traveled
1,840,766
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,490
613
37
2
0
349,372
0
L
Thoth
14,474
658
100
5
0
343,906
0
W
Ne Zha
13,521
615
52
2
0
367,795
0
W
Jormungandr
14,527
660
28
1
0
352,337
0
L
Tyr
13,649
620
17
1
0
354,455
0
L
Xing Tian
12,460
566
14
1
0
351,881
0
W
Scylla
15,054
684
95
4
0
349,417
5
L
Janus
12,743
579
45
2
0
422,135
0
W
Terra
13,248
602
10
0
0
387,715
5
L
Hel
13,560
616
43
2
0
368,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role