Player Matchup

Cthulhu
Cthulhu
JediAssassin777
Cthulhu
Level 7
God Stats
6W - 3L
1,346 SR
Queue Stats
7W - 8L
1,112 Elo+
Solo
Hou Yi
Hou Yi
Vondinky
Hou Yi
Level 18
God Stats
7W - 2L
1,472 SR
Queue Stats
17W - 19L
1,046 Elo+
Party 1
Neith
Neith
kingofpurgatory6
Neith
Level 28
God Stats
3W - 1L
1,631 SR
Queue Stats
61W - 57L
1,178 Elo+
Solo
Fenrir
Fenrir
rex1134
Fenrir
Level 16
God Stats
4W - 1L
1,769 SR
Queue Stats
21W - 32L
1,170 Elo+
Solo
Discordia
Discordia
thats_so_vegan
Discordia
Level 18
God Stats
5W - 4L
1,399 SR
Queue Stats
16W - 19L
1,046 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,110 Elo+

VS

Team Averages
Level 23
1,476 SR
1,123 Elo+
Freya
Freya
Carterjjohnson
Freya
Level 15
God Stats
7W - 6L
1,500 SR
Queue Stats
16W - 29L
1,034 Elo+
Solo
Neith
Neith
DARTH VAPERinc
Neith
Level 23
God Stats
2W - 2L
1,675 SR
Queue Stats
86W - 125L
1,123 Elo+
Solo
Nu Wa
Nu Wa
JuicyLewts
Nu Wa
Level 28
God Stats
42W - 49L
1,401 SR
Queue Stats
180W - 219L
1,162 Elo+
Solo
Terra
Terra
Nuumsday
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 153L
1,199 Elo+
Solo
Thor
Thor
uncanny_cloud086
Thor
Level 22
God Stats
0W - 1L
1,304 SR
Queue Stats
39W - 63L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 18
14,074
1,083
18,305
15,107
20,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Vondinky
Hou Yi
20
12 / 7 / 9
15,180
1,168
22,365
16,960
11,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 3 / 21
14,248
1,096
31,031
15,663
7,043
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
rex1134
Fenrir
20
6 / 6 / 12
12,895
992
7,006
13,133
5,292
Discordia
thats_so_vegan
Discordia
20
6 / 4 / 20
13,280
1,022
18,837
11,536
4,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 6
14,464
1,113
20,436
25,004
12,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
2 / 15 / 10
12,187
937
16,313
22,248
10,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
20
1 / 3 / 13
12,894
992
13,213
12,605
11,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Nuumsday
Terra
17
0 / 3 / 7
11,571
890
2,748
22,945
24,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 10 / 9
13,354
1,027
11,513
21,187
10,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
65
39
Kills
20
20
Deaths
39
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
10
8
6
1.63
L
2
15
10
0.47
W
7
0
18
16
L
Nu Wa
1
3
13
2.5
L
Terra
Nuumsday
Terra
0
3
7
1.17
W
Hou Yi
Vondinky
Hou Yi
12
7
9
2.36
W
8
3
21
6.17
W
Fenrir
rex1134
Fenrir
6
6
12
2
W
Discordia
thats_so_vegan
Discordia
6
4
20
4
L
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,544
Damage
64,223
72,399
Taken
103,989
48,663
Mitigated
69,833
14,982
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,436
11,924
0
6,452
25,004
12,881
0
7,910
17,094
31,539
0
L
16,313
11,149
0
1,126
22,248
10,401
0
8,495
13,587
0
32,813
W
18,305
698
0
2,063
15,107
20,599
0
6,098
8,602
39,797
0
L
Nu Wa
13,213
4,539
0
841
12,605
11,765
0
6,368
6,237
50,864
0
L
Terra
Nuumsday
Terra
2,748
1,128
2,116
1,896
22,945
24,333
0
7,558
15,177
12,279
0
W
Hou Yi
Vondinky
Hou Yi
22,365
13,912
495
1,868
16,960
11,200
0
10,180
6,605
0
50,134
W
31,031
17,568
1,140
5,755
15,663
7,043
0
8,062
7,451
0
49,980
W
Fenrir
rex1134
Fenrir
7,006
1,651
0
787
13,133
5,292
0
4,847
7,182
0
16,466
W
Discordia
thats_so_vegan
Discordia
18,837
2,498
481
2,393
11,536
4,529
0
6,178
5,208
37,540
0
L
11,513
4,568
0
0
21,187
10,453
0
6,295
14,752
0
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,677
Gold Earned
64,470
223
Minions Killed
168
5
Camps Cleared
1
1,012,121
Distance Traveled
1,060,053
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,464
1,113
35
3
0
214,955
3
L
Neith
12,187
937
30
2
0
192,626
2
W
Cthulhu
14,074
1,083
49
4
0
231,560
0
L
Nu Wa
12,894
992
84
6
1
192,539
4
L
Terra
11,571
890
17
1
0
253,223
0
W
Hou Yi
15,180
1,168
64
5
4
159,712
2
W
Neith
14,248
1,096
47
4
0
202,080
1
W
Fenrir
12,895
992
19
1
0
216,102
0
W
Discordia
13,280
1,022
44
3
1
202,667
0
L
Thor
13,354
1,027
2
0
0
206,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role