Player Matchup

Freya
Freya
Gliiky
Freya
Level 87
God Stats
0W - 1L
1,533 SR
Queue Stats
25W - 23L
1,527 Elo+
Party 1
Chaac
Chaac
Noah Count
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
ROSE UH PARX
Kukulkan
Level 118
God Stats
11W - 11L
1,537 SR
Queue Stats
11W - 11L
1,382 Elo+
Party 1
Team Averages
Level 110
1,523 SR
1,438 Elo+

VS

Team Averages
Level 101
1,507 SR
1,422 Elo+
Cthulhu
Cthulhu
Dying Wisp
Cthulhu
Level 57
God Stats
30W - 22L
1,558 SR
Queue Stats
137W - 123L
1,431 Elo+
Solo
Nu Wa
Nu Wa
HighLife XL
Nu Wa
Level 158
God Stats
15W - 18L
1,410 SR
Queue Stats
719W - 759L
1,384 Elo+
Solo
Horus
Horus
SuperSpartan-ES
Horus
Level 88
God Stats
16W - 10L
1,554 SR
Queue Stats
125W - 96L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gliiky
Freya
11
0 / 5 / 2
8,875
555
3,454
13,628
3,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 4 / 1
9,224
577
7,349
15,696
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ROSE UH PARX
Kukulkan
14
1 / 3 / 2
9,832
615
8,369
7,686
1,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dying Wisp
Cthulhu
14
2 / 0 / 5
10,914
682
11,652
11,357
5,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 6
10,727
670
9,804
7,307
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 5
11,091
693
9,285
9,097
5,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
12
12
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dying Wisp
Cthulhu
2
0
5
4.5
L
Freya
Gliiky
Freya
0
5
2
0.2
W
4
2
6
3.5
L
Chaac
2
4
1
0.63
L
Kukulkan
ROSE UH PARX
Kukulkan
1
3
2
0.67
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
30,741
37,010
Taken
27,761
15,066
Mitigated
13,372
9,345
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dying Wisp
Cthulhu
11,652
26
785
1,193
11,357
5,477
550
5,151
6,206
55,917
0
L
Freya
Gliiky
Freya
3,454
848
0
3,968
13,628
3,530
0
7,605
5,873
36,296
0
W
9,804
2,509
0
1,029
7,307
2,571
1,104
3,020
4,287
52,038
0
L
Chaac
7,349
889
282
5,095
15,696
9,619
0
10,389
5,182
0
33,994
L
Kukulkan
ROSE UH PARX
Kukulkan
8,369
400
0
0
7,686
1,917
0
3,553
4,031
58,774
0
W
9,285
3,275
1,068
2,236
9,097
5,324
797
3,679
5,418
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
32,732
201
Minions Killed
191
0
Camps Cleared
0
770,807
Distance Traveled
872,459
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,914
682
77
5
0
295,756
3
L
Freya
8,875
555
42
3
0
233,813
3
W
Nu Wa
10,727
670
74
5
0
258,880
3
L
Chaac
9,224
577
38
2
0
272,510
5
L
Kukulkan
9,832
615
121
8
0
264,484
0
W
Horus
11,091
693
40
3
0
317,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role