Player Matchup

Sun Wukong
Sun Wukong
BlzeKong
Sun Wukong
Level 28
God Stats
13W - 11L
1,422 SR
Queue Stats
47W - 58L
1,090 Elo+
Party 2
Merlin
Merlin
Branzilla101
Merlin
Level 25
God Stats
15W - 16L
1,373 SR
Queue Stats
132W - 159L
1,096 Elo+
Solo
Pele
Pele
Kingstonoliver
Pele
Level 27
God Stats
2W - 3L
1,111 SR
Queue Stats
159W - 179L
1,085 Elo+
Solo
Bacchus
Bacchus
KitKat1112
Bacchus
Level 27
God Stats
5W - 2L
1,668 SR
Queue Stats
46W - 64L
1,065 Elo+
Party 2
Artemis
Artemis
Tch_Santarojas
Artemis
Level 13
God Stats
3W - 3L
1,372 SR
Queue Stats
10W - 21L
972 Elo+
Solo
Team Averages
Level 24
1,389 SR
1,061 Elo+

VS

Team Averages
Level 22
1,351 SR
1,104 Elo+
Heimdallr
Heimdallr
DRG_DelEtEaTrEx
Heimdallr
Level 27
God Stats
4W - 8L
1,300 SR
Queue Stats
89W - 153L
1,104 Elo+
Party 1
Loki
Loki
EmilianoAgus2596
Loki
Level 29
God Stats
8W - 17L
1,229 SR
Queue Stats
102W - 180L
1,194 Elo+
Party 1
Persephone
Persephone
cayetano123
Persephone
Level 19
God Stats
2W - 3L
1,343 SR
Queue Stats
13W - 29L
994 Elo+
Solo
Anubis
Anubis
cryptic-pimple4
Anubis
Level 21
God Stats
14W - 14L
1,469 SR
Queue Stats
59W - 82L
1,081 Elo+
Solo
Fenrir
Fenrir
pLg_giulids
Fenrir
Level 16
God Stats
11W - 18L
1,413 SR
Queue Stats
37W - 37L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlzeKong
Sun Wukong
16
8 / 0 / 3
10,097
531
11,114
9,092
7,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
7 / 1 / 3
10,450
550
11,983
6,902
2,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 2 / 0
5,658
298
207
2,145
298
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
KitKat1112
Bacchus
14
7 / 5 / 8
10,101
532
10,075
15,577
14,601
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 6 / 6
9,358
493
11,019
8,773
3,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRG_DelEtEaTrEx
Heimdallr
12
3 / 9 / 3
8,434
444
4,757
13,742
5,177
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 6 / 3
8,782
462
10,734
9,913
3,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
cayetano123
Persephone
13
1 / 3 / 2
8,175
430
1,785
7,221
4,162
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 8 / 1
8,212
432
6,345
11,840
4,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
0 / 3 / 2
7,084
373
5,658
20,019
7,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
30
Kills
13
14
Deaths
29
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlzeKong
Sun Wukong
8
0
3
9.5
W
Merlin
7
1
3
8.5
L
Heimdallr
DRG_DelEtEaTrEx
Heimdallr
3
9
3
0.5
L
6
6
3
1.25
W
0
2
0
0
W
Bacchus
KitKat1112
Bacchus
7
5
8
2.2
W
8
6
6
1.83
L
Persephone
cayetano123
Persephone
1
3
2
0.67
L
3
8
1
0.44
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
29,279
42,489
Taken
62,735
28,451
Mitigated
24,354
5,753
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlzeKong
Sun Wukong
11,114
1,873
2
3,508
9,092
7,715
741
2,583
6,509
0
37,721
W
Merlin
11,983
225
150
1,114
6,902
2,712
690
2,379
4,523
65,249
0
L
Heimdallr
DRG_DelEtEaTrEx
Heimdallr
4,757
1,657
219
660
13,742
5,177
327
4,163
9,554
0
36,120
L
10,734
4,721
665
1,234
9,913
3,617
590
3,965
5,923
0
34,108
W
207
52
0
58
2,145
298
0
1,399
746
0
1,324
W
Bacchus
KitKat1112
Bacchus
10,075
1,493
0
195
15,577
14,601
229
1,769
13,808
22,880
0
W
11,019
6,598
0
726
8,773
3,125
2,308
0
8,773
0
41,783
L
Persephone
cayetano123
Persephone
1,785
229
0
472
7,221
4,162
499
1,088
5,933
31,115
0
L
6,345
119
0
2,182
11,840
4,395
981
8,369
3,421
39,423
0
L
Fenrir
5,658
1,393
0
6,095
20,019
7,003
100
4,473
15,171
0
22,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
40,687
275
Minions Killed
260
0
Camps Cleared
0
1,506,299
Distance Traveled
1,578,882
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,097
531
71
4
0
421,331
5
W
Merlin
10,450
550
116
6
0
333,984
0
L
Heimdallr
8,434
444
60
3
0
281,780
1
L
Loki
8,782
462
42
2
0
376,582
1
W
Pele
5,658
298
4
0
0
50,024
0
W
Bacchus
10,101
532
30
2
0
402,845
0
W
Artemis
9,358
493
54
3
0
298,115
0
L
Persephone
8,175
430
49
3
0
295,352
0
L
Anubis
8,212
432
76
4
0
239,383
1
L
Fenrir
7,084
373
33
2
0
385,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role