Player Matchup

Cthulhu
Cthulhu
BobikaDC
Cthulhu
Level 145
God Stats
3W - 1L
1,471 SR
Queue Stats
45W - 25L
1,637 Elo+
Party 2
Kali
Kali
Huskz
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,804 Elo+
Party 1
Ullr
Ullr
SirDajaja
Ullr
Level 128
God Stats
2W - 0L
1,883 SR
Queue Stats
35W - 18L
1,662 Elo+
Party 2
Hel
Hel
TheCruzer
Hel
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,774 Elo+
Party 1
Team Averages
Level 133
1,589 SR
1,719 Elo+

VS

Team Averages
Level 103
1,458 SR
1,339 Elo+
Hel
Hel
Dedpool337
Hel
Level 105
God Stats
0W - 1L
1,437 SR
Queue Stats
9W - 24L
1,337 Elo+
Party 3
King Arthur
King Arthur
Morzo
King Arthur
Level 76
God Stats
0W - 1L
1,269 SR
Queue Stats
24W - 51L
1,261 Elo+
Party 3
Bastet
Bastet
NezukоChan
Bastet
Level 126
God Stats
0W - 1L
1,625 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 3
Anhur
Anhur
Енкис
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BobikaDC
Cthulhu
18
4 / 2 / 12
11,914
851
19,527
17,523
15,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
Huskz
Kali
17
8 / 2 / 8
12,327
881
19,188
15,056
6,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
8 / 4 / 10
11,874
848
15,020
11,436
4,957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 11
11,660
833
12,334
7,551
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,855
775
12,239
21,696
9,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Morzo
King Arthur
13
0 / 7 / 2
8,543
610
5,764
15,626
14,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
17
4 / 9 / 5
11,155
797
13,023
20,563
7,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
14
1 / 5 / 2
8,843
632
5,768
18,804
19,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
25
Kills
9
9
Deaths
25
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BobikaDC
Cthulhu
4
2
12
5
L
4
4
4
1.5
W
Kali
Huskz
Kali
8
2
8
6
L
King Arthur
Morzo
King Arthur
0
7
2
0.14
L
Bastet
4
9
5
0.72
W
Ullr
8
4
10
3.25
W
5
1
11
10.5
L
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,069
Damage
36,794
51,566
Taken
76,689
29,871
Mitigated
50,752
22,814
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BobikaDC
Cthulhu
19,527
1,044
1,854
3,641
17,523
15,235
1,047
4,768
12,254
45,330
0
L
12,239
328
7,830
10,998
21,696
9,136
161
11,028
10,668
40,981
0
W
Kali
Huskz
Kali
19,188
12,381
0
4,338
15,056
6,857
3,031
3,327
11,433
0
42,665
L
King Arthur
Morzo
King Arthur
5,764
540
684
1,460
15,626
14,285
102
7,662
7,964
0
20,066
L
Bastet
13,023
4,260
963
1,234
20,563
7,992
0
6,871
13,692
0
39,211
W
Ullr
15,020
6,744
0
1,292
11,436
4,957
2,738
3,116
8,245
0
44,300
W
12,334
616
8,117
3,572
7,551
2,822
1,266
1,334
6,167
39,254
0
L
Anhur
5,768
1,613
0
140
18,804
19,339
269
7,007
11,797
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
39,396
237
Minions Killed
182
11
Camps Cleared
8
1,190,852
Distance Traveled
970,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,914
851
58
4
0
293,622
2
L
Hel
10,855
775
86
6
0
270,943
0
W
Kali
12,327
881
40
3
4
330,394
0
L
King Arthur
8,543
610
27
2
1
239,205
2
L
Bastet
11,155
797
45
3
5
240,766
0
W
Ullr
11,874
848
71
5
4
269,080
1
W
Hel
11,660
833
68
5
3
297,756
0
L
Anhur
8,843
632
24
2
2
219,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role