Player Matchup

Yemoja
Yemoja
Amphéta
Yemoja
Level 27
God Stats
7W - 2L
1,626 SR
Queue Stats
26W - 29L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Dellmus
Sun Wukong
Level 16
God Stats
2W - 3L
1,265 SR
Queue Stats
31W - 29L
1,348 Elo+
Party 3
Kukulkan
Kukulkan
Essidav
Kukulkan
Level 17
God Stats
12W - 7L
1,732 SR
Queue Stats
33W - 29L
1,363 Elo+
Party 3
Neith
Neith
TrickyCheezy
Neith
Level 27
God Stats
14W - 12L
1,684 SR
Queue Stats
187W - 192L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
tipiakrider
Jormungandr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 89L
1,144 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,368 Elo+

VS

Team Averages
Level 15
1,456 SR
1,385 Elo+
Hachiman
Hachiman
DyvingeMunin
Hachiman
Level 15
God Stats
10W - 16L
1,346 SR
Queue Stats
79W - 78L
1,404 Elo+
Party 2
King Arthur
King Arthur
Jacksoull
King Arthur
Level 21
God Stats
4W - 2L
1,631 SR
Queue Stats
19W - 24L
1,401 Elo+
Solo
Fenrir
Fenrir
SorryImACar
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,354 Elo+
Solo
Thor
Thor
reozinpachi
Thor
Level 18
God Stats
0W - 4L
1,077 SR
Queue Stats
19W - 19L
1,367 Elo+
Solo
Thoth
Thoth
whitewolfsnow
Thoth
Level 16
God Stats
1W - 2L
1,728 SR
Queue Stats
57W - 59L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amphéta
Yemoja
20
0 / 2 / 19
13,452
961
10,139
17,193
27,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Dellmus
Sun Wukong
19
7 / 2 / 11
13,480
963
12,175
17,810
23,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Essidav
Kukulkan
20
19 / 1 / 8
16,816
1,201
30,301
10,154
5,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 16
14,003
1,000
24,608
13,726
6,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
tipiakrider
Jormungandr
20
2 / 6 / 20
14,714
1,051
10,646
23,282
27,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DyvingeMunin
Hachiman
19
2 / 2 / 7
12,499
893
17,239
14,693
5,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Jacksoull
King Arthur
18
3 / 7 / 7
12,713
908
13,751
24,567
38,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
18
3 / 11 / 6
12,731
909
16,495
22,053
11,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 9 / 6
13,282
949
15,018
22,477
11,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 9
12,636
903
14,928
12,394
5,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
33
Kills
14
14
Deaths
33
74
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amphéta
Yemoja
0
2
19
4.75
W
Sun Wukong
Dellmus
Sun Wukong
7
2
11
6.25
L
Hachiman
DyvingeMunin
Hachiman
2
2
7
2.75
W
Kukulkan
Essidav
Kukulkan
19
1
8
23
L
King Arthur
Jacksoull
King Arthur
3
7
7
0.93
L
Fenrir
3
11
6
0.55
W
5
3
16
4.33
L
4
9
6
0.78
W
Jormungandr
tipiakrider
Jormungandr
2
6
20
2
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,869
Damage
77,431
82,165
Taken
96,184
91,531
Mitigated
72,496
11,623
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amphéta
Yemoja
10,139
919
5,155
1,447
17,193
27,592
0
2,828
14,365
25,384
0
W
Sun Wukong
Dellmus
Sun Wukong
12,175
2,739
0
390
17,810
23,944
0
3,327
14,483
0
18,624
L
Hachiman
DyvingeMunin
Hachiman
17,239
11,678
0
3,901
14,693
5,728
0
5,583
9,110
0
50,981
W
Kukulkan
Essidav
Kukulkan
30,301
2,771
0
896
10,154
5,528
0
1,515
8,639
70,688
0
L
King Arthur
Jacksoull
King Arthur
13,751
2,153
1,204
1,314
24,567
38,760
0
12,910
11,657
0
40,303
L
Fenrir
16,495
7,313
0
1,747
22,053
11,250
0
11,974
10,079
0
29,932
W
24,608
15,269
0
3,735
13,726
6,542
0
2,532
11,194
0
49,126
L
15,018
3,790
0
0
22,477
11,386
0
13,169
9,308
0
31,813
W
Jormungandr
tipiakrider
Jormungandr
10,646
864
0
0
23,282
27,925
0
4,726
18,556
34,220
0
L
14,928
1,459
0
0
12,394
5,372
0
7,450
4,944
40,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,465
Gold Earned
63,861
272
Minions Killed
255
6
Camps Cleared
10
1,211,664
Distance Traveled
1,272,463
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,452
961
36
3
0
230,711
0
W
Sun Wukong
13,480
963
12
1
3
238,819
0
L
Hachiman
12,499
893
98
7
0
240,947
0
W
Kukulkan
16,816
1,201
99
7
0
244,008
0
L
King Arthur
12,713
908
52
4
1
247,714
0
L
Fenrir
12,731
909
19
1
7
242,553
1
W
Neith
14,003
1,000
60
4
3
255,682
4
L
Thor
13,282
949
30
2
1
260,642
0
W
Jormungandr
14,714
1,051
65
5
0
242,444
1
L
Thoth
12,636
903
56
4
1
280,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role