Player Matchup

Fenrir
Fenrir
Deem2020
Fenrir
Level 16
God Stats
2W - 2L
1,428 SR
Queue Stats
12W - 16L
1,413 Elo+
Solo
Sobek
Sobek
EscapeHero
Sobek
Level 18
God Stats
20W - 14L
1,358 SR
Queue Stats
123W - 128L
1,391 Elo+
Solo
Chernobog
Chernobog
XILITRON
Chernobog
Level 29
God Stats
26W - 18L
1,613 SR
Queue Stats
137W - 143L
1,463 Elo+
Party 2
Merlin
Merlin
Xcdev
Merlin
Level 26
God Stats
2W - 5L
1,376 SR
Queue Stats
62W - 56L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
pioou
Kuzenbo
Level 28
God Stats
22W - 31L
1,628 SR
Queue Stats
96W - 108L
1,491 Elo+
Party 2
Team Averages
Level 23
1,480 SR
1,427 Elo+

VS

Team Averages
Level 18
1,540 SR
1,285 Elo+
King Arthur
King Arthur
D4rkSh3d0w
King Arthur
Level 13
God Stats
13W - 10L
1,513 SR
Queue Stats
29W - 43L
1,320 Elo+
Party 1
Merlin
Merlin
ErhöbøR
Merlin
Level 22
God Stats
1W - 2L
1,368 SR
Queue Stats
39W - 38L
1,482 Elo+
Solo
Janus
Janus
Montague37
Janus
Level 5
God Stats
4W - 4L
1,652 SR
Queue Stats
9W - 9L
1,263 Elo+
Party 1
Arachne
Arachne
Odiwyn
Arachne
Level 26
God Stats
5W - 5L
1,652 SR
Queue Stats
70W - 75L
1,212 Elo+
Party 1
Heimdallr
Heimdallr
SolarLion365
Heimdallr
Level 22
God Stats
12W - 12L
1,515 SR
Queue Stats
70W - 77L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deem2020
Fenrir
15
3 / 2 / 3
10,527
554
5,719
15,654
5,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
16
7 / 0 / 8
9,815
517
10,017
13,776
13,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
XILITRON
Chernobog
18
16 / 1 / 10
12,366
651
17,915
13,375
5,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Xcdev
Merlin
19
10 / 3 / 5
12,197
642
14,448
10,435
4,718
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
pioou
Kuzenbo
14
4 / 1 / 16
10,706
563
3,836
13,190
13,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rkSh3d0w
King Arthur
12
1 / 7 / 0
7,637
402
5,965
17,844
13,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
ErhöbøR
Merlin
14
3 / 7 / 2
9,470
498
12,603
14,471
4,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
12
0 / 8 / 2
7,905
416
6,141
9,021
2,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Odiwyn
Arachne
12
1 / 6 / 1
8,220
433
9,664
15,367
5,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
SolarLion365
Heimdallr
11
1 / 12 / 1
7,528
396
6,698
13,073
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
40
Kills
6
7
Deaths
40
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D4rkSh3d0w
King Arthur
1
7
0
0.14
W
Fenrir
Deem2020
Fenrir
3
2
3
2.25
L
Merlin
ErhöbøR
Merlin
3
7
2
0.57
W
Sobek
7
0
8
11
L
Janus
0
8
2
0.13
L
Arachne
Odiwyn
Arachne
1
6
1
0.25
L
Heimdallr
SolarLion365
Heimdallr
1
12
1
0.13
W
Chernobog
XILITRON
Chernobog
16
1
10
21
W
Merlin
Xcdev
Merlin
10
3
5
4.17
W
Kuzenbo
pioou
Kuzenbo
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
41,071
66,430
Taken
69,776
43,283
Mitigated
29,091
26,691
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D4rkSh3d0w
King Arthur
5,965
520
0
4,590
17,844
13,307
48
6,664
10,676
0
27,546
W
Fenrir
Deem2020
Fenrir
5,719
2,294
0
10,978
15,654
5,994
324
3,745
11,809
0
74,926
L
Merlin
ErhöbøR
Merlin
12,603
1,430
0
4,252
14,471
4,734
0
7,864
6,532
56,700
0
W
Sobek
10,017
990
0
6,283
13,776
13,206
114
1,417
11,884
31,573
0
L
Janus
6,141
1,187
0
0
9,021
2,018
410
3,271
5,750
44,304
0
L
Arachne
Odiwyn
Arachne
9,664
5,135
345
5,320
15,367
5,460
0
5,256
9,986
0
50,274
L
Heimdallr
SolarLion365
Heimdallr
6,698
3,055
0
6
13,073
3,572
666
4,654
8,369
0
32,724
W
Chernobog
XILITRON
Chernobog
17,915
11,658
354
4,535
13,375
5,995
2,854
6,828
6,477
0
88,767
W
Merlin
Xcdev
Merlin
14,448
988
0
2,204
10,435
4,718
827
4,543
5,867
83,272
0
W
Kuzenbo
pioou
Kuzenbo
3,836
933
0
2,337
13,190
13,370
612
7,028
6,143
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,611
Gold Earned
40,760
451
Minions Killed
343
0
Camps Cleared
0
1,802,819
Distance Traveled
1,522,063
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,637
402
35
2
0
328,910
6
W
Fenrir
10,527
554
89
5
0
326,065
0
L
Merlin
9,470
498
84
4
0
313,022
0
W
Sobek
9,815
517
41
2
0
380,982
5
L
Janus
7,905
416
92
5
0
337,046
0
L
Arachne
8,220
433
82
4
0
300,309
1
L
Heimdallr
7,528
396
50
3
0
242,776
1
W
Chernobog
12,366
651
135
7
0
361,375
4
W
Merlin
12,197
642
158
8
0
325,577
0
W
Kuzenbo
10,706
563
28
1
0
408,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role