Player Matchup

Cthulhu
Cthulhu
Grossepine
Cthulhu
Level 20
God Stats
1W - 1L
1,891 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Hel
Hel
Oberhauser
Hel
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PinKillerGirl
Sol
Level 18
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Team Averages
Level 40
1,688 SR
1,429 Elo+

VS

Team Averages
Level 68
1,591 SR
1,571 Elo+
Janus
Janus
A Smug Pikachu
Janus
Level 19
God Stats
6W - 4L
1,661 SR
Queue Stats
48W - 19L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
ChucksLegend
Cthulhu
Level 58
God Stats
36W - 38L
1,501 SR
Queue Stats
183W - 219L
1,360 Elo+
Solo
Ullr
Ullr
xI Big Al lx
Ullr
Level 126
God Stats
6W - 3L
1,612 SR
Queue Stats
99W - 55L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grossepine
Cthulhu
11
0 / 7 / 0
7,534
538
5,212
20,004
16,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 9 / 0
7,368
526
6,607
15,842
5,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 1
7,971
569
5,172
9,694
3,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 11
11,026
788
16,821
7,495
2,340
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ChucksLegend
Cthulhu
14
5 / 1 / 14
10,656
761
13,136
10,660
9,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
6 / 0 / 13
10,244
732
7,659
7,725
2,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
60
0
Kills
22
22
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
11
0
11
16.5
W
Cthulhu
ChucksLegend
Cthulhu
5
1
14
12
L
Cthulhu
Grossepine
Cthulhu
0
7
0
0
L
0
9
0
0
L
0
6
1
0.08
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
37,616
45,540
Taken
25,880
24,762
Mitigated
14,122
9,136
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,821
1,460
0
1,898
7,495
2,340
1,190
4,848
2,647
68,468
0
W
Cthulhu
ChucksLegend
Cthulhu
13,136
407
1,424
1,538
10,660
9,427
224
5,614
5,046
27,946
0
L
Cthulhu
Grossepine
Cthulhu
5,212
518
0
0
20,004
16,318
69
11,476
8,528
24,638
0
L
6,607
0
2,995
5,477
15,842
5,045
194
10,596
5,246
25,416
0
L
5,172
226
0
664
9,694
3,399
0
7,913
1,781
18,554
0
W
7,659
2,368
0
2,070
7,725
2,355
1,252
6,553
1,172
0
29,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
31,926
105
Minions Killed
167
0
Camps Cleared
0
720,039
Distance Traveled
805,342
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,026
788
80
6
0
260,264
3
W
Cthulhu
10,656
761
45
3
0
280,294
0
L
Cthulhu
7,534
538
36
3
0
231,431
0
L
Hel
7,368
526
27
2
0
236,016
0
L
Sol
7,971
569
42
3
0
252,592
0
W
Ullr
10,244
732
42
3
0
264,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role