Player Matchup

Ra
Ra
DS9901
Ra
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 122L
1,470 Elo+
Solo
Mercury
Mercury
DrellockRayne
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
chukiuba
Discordia
Level 17
God Stats
0W - 1L
1,527 SR
Queue Stats
25W - 37L
1,433 Elo+
Solo
Hercules
Hercules
elboCharly
Hercules
Level 21
God Stats
13W - 8L
1,631 SR
Queue Stats
72W - 27L
1,798 Elo+
Solo
Ymir
Ymir
yio_08
Ymir
Level 5
God Stats
1W - 3L
1,280 SR
Queue Stats
2W - 10L
1,337 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,508 Elo+

VS

Team Averages
Level 26
1,384 SR
1,476 Elo+
Nu Wa
Nu Wa
AwokenPhoenix
Nu Wa
Level 17
God Stats
4W - 4L
1,238 SR
Queue Stats
14W - 15L
1,658 Elo+
Solo
Ullr
Ullr
Bloodlustokami
Ullr
Level 28
God Stats
10W - 18L
1,342 SR
Queue Stats
80W - 81L
1,386 Elo+
Solo
Pele
Pele
GDY Furnace
Pele
Level 29
God Stats
8W - 4L
1,604 SR
Queue Stats
106W - 81L
1,488 Elo+
Solo
Bacchus
Bacchus
RogueSatellite11
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 83L
1,474 Elo+
Solo
Hercules
Hercules
Roquito303
Hercules
Level 29
God Stats
5W - 11L
1,237 SR
Queue Stats
64W - 77L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 9 / 0
6,374
455
3,416
8,067
2,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
9
0 / 7 / 0
6,454
461
1,913
9,608
2,166
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
chukiuba
Discordia
10
0 / 6 / 0
6,128
438
3,372
7,784
2,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
elboCharly
Hercules
14
1 / 3 / 0
7,852
561
8,835
10,018
8,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
yio_08
Ymir
7
0 / 7 / 0
5,394
385
622
9,536
4,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
8,925
638
13,451
3,574
1,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 0 / 6
8,407
601
6,282
6,074
2,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
7 / 0 / 2
9,634
688
4,803
8,632
3,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 13
8,846
632
5,959
7,740
7,957
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Roquito303
Hercules
14
3 / 1 / 0
8,315
594
2,665
9,463
6,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
63
1
Kills
32
32
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
8
0
6
11
L
Ra
0
9
0
0
L
Mercury
0
7
0
0
W
7
0
2
8
W
5
0
13
11.5
W
Hercules
Roquito303
Hercules
3
1
0
3
L
Discordia
chukiuba
Discordia
0
6
0
0
L
Hercules
elboCharly
Hercules
1
3
0
0.33
L
Ymir
yio_08
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,158
Damage
33,160
45,013
Taken
35,483
19,138
Mitigated
20,430
6,281
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,451
1,482
0
478
3,574
1,228
2,083
2,011
1,563
49,668
0
W
6,282
5,396
0
1,053
6,074
2,167
3,695
2,858
3,216
0
30,637
L
Ra
3,416
970
66
566
8,067
2,335
2,304
3,536
4,531
31,502
0
L
Mercury
1,913
1,018
0
1,278
9,608
2,166
0
2,950
6,658
0
27,219
W
4,803
2,342
0
4,672
8,632
3,061
0
1,215
7,417
0
69,655
W
5,959
1,071
282
2,929
7,740
7,957
588
2,245
5,495
24,867
0
W
Hercules
Roquito303
Hercules
2,665
222
0
3,473
9,463
6,017
185
1,656
7,807
0
33,486
L
Discordia
chukiuba
Discordia
3,372
102
99
942
7,784
2,400
0
7,109
675
28,732
0
L
Hercules
elboCharly
Hercules
8,835
1,949
0
3,030
10,018
8,116
0
465
9,276
17,129
30,295
L
Ymir
yio_08
Ymir
622
0
0
300
9,536
4,121
0
5,350
4,186
9,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
44,127
273
Minions Killed
359
0
Camps Cleared
0
1,218,113
Distance Traveled
1,375,126
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,925
638
81
6
0
242,939
7
W
Ullr
8,407
601
62
4
0
243,716
2
L
Ra
6,374
455
49
4
0
228,041
0
L
Mercury
6,454
461
58
4
0
294,939
0
W
Pele
9,634
688
113
8
0
329,990
1
W
Bacchus
8,846
632
33
2
0
283,630
1
W
Hercules
8,315
594
70
5
0
274,851
3
L
Discordia
6,128
438
43
3
0
241,776
0
L
Hercules
7,852
561
106
8
0
251,878
2
L
Ymir
5,394
385
17
1
0
201,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role