Player Matchup

Apollo
Apollo
MoCrunchy
Apollo
Level 158
God Stats
3W - 6L
1,541 SR
Queue Stats
110W - 86L
1,613 Elo+
Party 1
Cerberus
Cerberus
PaperMage
Cerberus
Level 28
God Stats
3W - 2L
1,292 SR
Queue Stats
116W - 124L
1,521 Elo+
Solo
Hun Batz
Hun Batz
evident-kratos
Hun Batz
Level 23
God Stats
1W - 0L
1,899 SR
Queue Stats
8W - 9L
1,608 Elo+
Solo
Ne Zha
Ne Zha
mijikid
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,614 Elo+
Party 1
Artio
Artio
partyrocksam
Artio
Level 17
God Stats
1W - 2L
1,321 SR
Queue Stats
98W - 109L
1,517 Elo+
Solo
Team Averages
Level 50
1,511 SR
1,575 Elo+

VS

Team Averages
Level 35
1,392 SR
1,487 Elo+
Jormungandr
Jormungandr
ElmerMane
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,493 Elo+
Solo
Janus
Janus
Griff-FN
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,545 Elo+
Solo
Ullr
Ullr
Tam-Wise
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Anhur
Anhur
nlatour413
Anhur
Level 84
God Stats
1W - 3L
1,169 SR
Queue Stats
122W - 135L
1,397 Elo+
Solo
Cupid
Cupid
serenecobra4459
Cupid
Level 22
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MoCrunchy
Apollo
20
23 / 2 / 8
14,575
972
30,389
14,072
6,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PaperMage
Cerberus
20
2 / 2 / 25
11,867
791
13,345
18,683
17,528
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
18
8 / 5 / 10
10,972
731
17,375
11,955
4,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
mijikid
Ne Zha
19
2 / 5 / 18
11,031
735
9,372
13,942
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 1 / 8
8,513
568
2,384
5,393
2,321
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElmerMane
Jormungandr
18
2 / 7 / 6
10,639
709
10,405
26,350
31,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Griff-FN
Janus
20
5 / 6 / 5
12,592
839
17,576
11,099
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
13
1 / 8 / 2
8,902
593
4,080
12,499
5,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
17
4 / 7 / 4
10,506
700
7,926
16,193
6,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 2
9,373
625
7,047
13,516
5,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
35
Kills
13
15
Deaths
35
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ElmerMane
Jormungandr
2
7
6
0.71
L
Janus
Griff-FN
Janus
5
6
5
1.25
W
Apollo
MoCrunchy
Apollo
23
2
8
13.5
W
Cerberus
PaperMage
Cerberus
2
2
25
7.25
L
Ullr
1
8
2
0.25
W
Hun Batz
8
5
10
2.6
W
Ne Zha
mijikid
Ne Zha
2
5
18
2.2
L
Anhur
4
7
4
0.86
W
0
1
8
4
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,865
Damage
47,034
64,045
Taken
79,657
37,268
Mitigated
52,225
29,924
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ElmerMane
Jormungandr
10,405
2,637
0
5,495
26,350
31,085
320
7,080
19,270
26,746
0
L
Janus
Griff-FN
Janus
17,576
438
1,201
1,417
11,099
3,859
180
3,023
8,076
46,282
0
W
Apollo
MoCrunchy
Apollo
30,389
20,776
1,827
6,956
14,072
6,843
3,630
4,728
9,244
0
60,066
W
Cerberus
PaperMage
Cerberus
13,345
955
594
8,406
18,683
17,528
296
8,044
10,407
28,327
0
L
Ullr
4,080
1,651
633
429
12,499
5,060
383
2,330
10,169
0
10,286
W
Hun Batz
17,375
2,314
397
2,328
11,955
4,800
966
6,022
5,708
0
30,812
W
Ne Zha
mijikid
Ne Zha
9,372
2,090
1,826
4,897
13,942
5,776
0
5,887
7,880
0
25,525
L
Anhur
7,926
3,442
1,087
4,059
16,193
6,896
448
1,440
14,753
0
19,029
W
2,384
378
1,617
1,076
5,393
2,321
0
2,518
2,825
5,970
0
L
7,047
2,907
265
2,638
13,516
5,325
0
1,856
11,660
0
12,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
52,012
176
Minions Killed
148
0
Camps Cleared
0
1,317,461
Distance Traveled
1,123,819
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,639
709
33
2
0
181,572
4
L
Janus
12,592
839
59
4
0
270,756
1
W
Apollo
14,575
972
64
4
0
277,021
0
W
Cerberus
11,867
791
51
3
0
328,482
0
L
Ullr
8,902
593
19
1
0
213,208
2
W
Hun Batz
10,972
731
23
2
0
312,647
1
W
Ne Zha
11,031
735
26
2
0
259,138
0
L
Anhur
10,506
700
26
2
0
232,510
3
W
Artio
8,513
568
12
1
0
140,173
1
L
Cupid
9,373
625
11
1
0
225,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role