Player Matchup

Fenrir
Fenrir
FaZe_Valajia329
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,186 Elo+
Party 1
Thor
Thor
IkerLu_06
Thor
Level 3
God Stats
3W - 4L
1,276 SR
Queue Stats
4W - 4L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jonipro_22YT
Tsukuyomi
Level 13
God Stats
2W - 6L
1,068 SR
Queue Stats
2W - 10L
827 Elo+
Party 1
Da Ji
Da Ji
adrimore2006
Da Ji
Level 18
God Stats
13W - 14L
1,463 SR
Queue Stats
91W - 114L
1,250 Elo+
Party 1
Ra
Ra
raulnot13raulnot
Ra
Level 25
God Stats
18W - 20L
1,226 SR
Queue Stats
150W - 165L
1,230 Elo+
Party 1
Team Averages
Level 17
1,307 SR
1,154 Elo+

VS

Team Averages
Level 23
1,531 SR
1,301 Elo+
Pele
Pele
Aki Hiroyuki496
Pele
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
212W - 246L
1,214 Elo+
Solo
Ra
Ra
Cam0v
Ra
Level 28
God Stats
3W - 0L
1,699 SR
Queue Stats
197W - 211L
1,250 Elo+
Solo
Merlin
Merlin
PR3D4TOR115
Merlin
Level 22
God Stats
14W - 12L
1,671 SR
Queue Stats
198W - 212L
1,415 Elo+
Solo
Thanatos
Thanatos
SlimBoyGlez11
Thanatos
Level 29
God Stats
13W - 18L
1,287 SR
Queue Stats
135W - 164L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
anggorot22
Cu Chulainn
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 0
6,397
376
3,534
13,193
2,904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
11
3 / 8 / 2
6,817
401
3,297
12,526
4,323
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tsukuyomi
Jonipro_22YT
Tsukuyomi
10
1 / 12 / 2
7,008
412
7,076
14,823
5,416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 8 / 3
7,859
462
7,335
13,868
4,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 8 / 3
7,676
452
9,769
13,232
3,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 12
10,114
595
10,777
11,459
5,965
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
17
15 / 1 / 4
10,784
634
11,911
8,077
3,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
14
3 / 2 / 8
8,546
503
8,421
7,326
2,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SlimBoyGlez11
Thanatos
11
11 / 1 / 6
9,030
531
8,042
6,339
1,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
anggorot22
Cu Chulainn
13
6 / 4 / 4
8,655
509
8,582
14,624
8,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
9
Kills
45
47
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
W
Ra
15
1
4
17
L
1
11
0
0.09
L
Thor
3
8
2
0.5
L
Tsukuyomi
Jonipro_22YT
Tsukuyomi
1
12
2
0.17
W
Merlin
3
2
8
3.5
W
Thanatos
SlimBoyGlez11
Thanatos
11
1
6
14
L
2
8
3
0.44
W
Cu Chulainn
anggorot22
Cu Chulainn
6
4
4
2
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,011
Damage
47,733
67,642
Taken
47,825
20,663
Mitigated
22,052
7,010
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,777
2,580
0
4,611
11,459
5,965
827
2,491
8,968
0
54,241
W
Ra
11,911
2,631
253
3,663
8,077
3,101
3,277
706
7,371
60,366
0
L
3,534
1,798
0
1,186
13,193
2,904
124
4,908
8,285
0
20,122
L
Thor
3,297
1,216
0
0
12,526
4,323
304
2,179
10,047
0
11,600
L
Tsukuyomi
Jonipro_22YT
Tsukuyomi
7,076
2,171
0
696
14,823
5,416
545
6,069
8,661
2,064
20,669
W
Merlin
8,421
860
0
625
7,326
2,747
264
3,016
4,310
40,163
0
W
Thanatos
SlimBoyGlez11
Thanatos
8,042
2,915
0
4,573
6,339
1,998
223
1,060
5,279
0
21,091
L
7,335
2,287
0
778
13,868
4,125
1,594
1,674
12,044
0
31,313
W
Cu Chulainn
anggorot22
Cu Chulainn
8,582
2,966
0
5,785
14,624
8,241
798
3,548
11,076
0
29,128
L
9,769
1,374
622
3,728
13,232
3,895
500
5,502
7,680
44,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
47,129
201
Minions Killed
302
0
Camps Cleared
0
1,462,378
Distance Traveled
1,504,558
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,114
595
61
4
0
349,202
2
W
Ra
10,784
634
107
6
0
298,473
2
L
Fenrir
6,397
376
36
2
0
266,544
1
L
Thor
6,817
401
9
1
0
295,237
0
L
Tsukuyomi
7,008
412
33
2
0
291,379
1
W
Merlin
8,546
503
67
4
0
255,166
0
W
Thanatos
9,030
531
25
1
0
291,539
0
L
Da Ji
7,859
462
49
3
0
305,558
0
W
Cu Chulainn
8,655
509
42
2
0
310,178
0
L
Ra
7,676
452
74
4
0
303,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role