Player Matchup

Discordia
Discordia
Drift_Ferid
Discordia
Level 29
God Stats
1W - 4L
1,284 SR
Queue Stats
90W - 98L
1,229 Elo+
Solo
Ne Zha
Ne Zha
Leleck_68
Ne Zha
Level 22
God Stats
5W - 12L
1,307 SR
Queue Stats
33W - 49L
1,178 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thats_Me_Dome
Tsukuyomi
Level 19
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 14L
1,215 Elo+
Party 2
Horus
Horus
beberexha16
Horus
Level 13
God Stats
1W - 2L
1,381 SR
Queue Stats
6W - 16L
1,104 Elo+
Solo
Sun Wukong
Sun Wukong
xTH3_Docc
Sun Wukong
Level 18
God Stats
7W - 7L
1,755 SR
Queue Stats
107W - 97L
1,126 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,170 Elo+

VS

Team Averages
Level 20
1,528 SR
1,208 Elo+
Achilles
Achilles
Comstockk
Achilles
Level 15
God Stats
5W - 2L
1,556 SR
Queue Stats
89W - 84L
1,274 Elo+
Party 1
Neith
Neith
batryxas
Neith
Level 19
God Stats
4W - 1L
1,614 SR
Queue Stats
24W - 28L
1,216 Elo+
Solo
Cupid
Cupid
fmp_1310
Cupid
Level 23
God Stats
5W - 4L
1,699 SR
Queue Stats
31W - 50L
1,260 Elo+
Solo
Kukulkan
Kukulkan
haakkrim
Kukulkan
Level 12
God Stats
7W - 6L
1,554 SR
Queue Stats
82W - 86L
1,171 Elo+
Party 1
Ra
Ra
pb336311
Ra
Level 29
God Stats
81W - 88L
1,215 SR
Queue Stats
210W - 337L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drift_Ferid
Discordia
20
8 / 7 / 9
17,918
512
22,578
32,142
12,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Leleck_68
Ne Zha
20
4 / 10 / 10
15,281
437
16,890
38,245
13,442
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Thats_Me_Dome
Tsukuyomi
6
0 / 1 / 1
9,025
258
891
1,407
260
8
0 / 1 / 0
9,351
267
313
4,241
1,450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
xTH3_Docc
Sun Wukong
20
26 / 6 / 7
19,232
549
44,646
46,307
54,940
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Comstockk
Achilles
19
4 / 5 / 11
15,738
450
13,752
24,357
37,045
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
batryxas
Neith
20
8 / 9 / 6
17,925
512
38,932
30,795
15,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
fmp_1310
Cupid
20
3 / 7 / 4
15,746
450
11,005
19,099
9,634
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
haakkrim
Kukulkan
20
10 / 10 / 6
17,773
508
31,396
23,243
11,498
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 2
12,680
362
2,314
13,894
17,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
38
Kills
25
25
Deaths
38
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Comstockk
Achilles
4
5
11
1.9
L
Discordia
Drift_Ferid
Discordia
8
7
9
1.79
L
Ne Zha
Leleck_68
Ne Zha
4
10
10
0.9
L
Tsukuyomi
Thats_Me_Dome
Tsukuyomi
0
1
1
0.5
W
Neith
batryxas
Neith
8
9
6
1.22
L
0
1
0
0
W
Cupid
fmp_1310
Cupid
3
7
4
0.71
W
Kukulkan
haakkrim
Kukulkan
10
10
6
1.3
W
0
7
2
0.14
L
Sun Wukong
xTH3_Docc
Sun Wukong
26
6
7
4.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,318
Damage
97,399
122,342
Taken
111,388
82,323
Mitigated
91,616
34,657
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Comstockk
Achilles
13,752
5,534
0
2,370
24,357
37,045
1,024
6,695
17,466
0
40,047
L
Discordia
Drift_Ferid
Discordia
22,578
2,689
1,488
10,718
32,142
12,231
1,861
7,793
24,274
138,545
0
L
Ne Zha
Leleck_68
Ne Zha
16,890
2,891
856
14,162
38,245
13,442
0
10,832
27,188
1,354
100,316
L
Tsukuyomi
Thats_Me_Dome
Tsukuyomi
891
407
0
58
1,407
260
0
0
1,357
17
5,430
W
Neith
batryxas
Neith
38,932
22,431
546
12,600
30,795
15,900
8,593
5,904
24,616
0
152,266
L
313
138
52
720
4,241
1,450
0
334
3,882
0
11,922
W
Cupid
fmp_1310
Cupid
11,005
6,057
169
4,287
19,099
9,634
6,835
3,186
15,788
0
107,046
W
Kukulkan
haakkrim
Kukulkan
31,396
3,631
0
469
23,243
11,498
1,079
4,594
18,199
102,873
0
W
2,314
668
574
950
13,894
17,539
1,916
3,552
10,092
42,360
0
L
Sun Wukong
xTH3_Docc
Sun Wukong
44,646
10,958
0
6,603
46,307
54,940
516
14,751
31,206
0
114,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,807
Gold Earned
79,862
523
Minions Killed
600
0
Camps Cleared
0
1,991,262
Distance Traveled
2,612,251
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,738
450
57
2
0
632,406
0
L
Discordia
17,918
512
199
6
0
639,074
0
L
Ne Zha
15,281
437
139
4
0
503,247
1
L
Tsukuyomi
9,025
258
10
0
0
99,111
0
W
Neith
17,925
512
195
6
0
494,987
0
L
Horus
9,351
267
33
1
0
120,388
0
W
Cupid
15,746
450
159
5
0
541,244
2
W
Kukulkan
17,773
508
120
3
0
571,537
0
W
Ra
12,680
362
69
2
0
372,077
0
L
Sun Wukong
19,232
549
142
4
0
629,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role