Player Matchup

Merlin
Merlin
GimmeDatSwah
Merlin
Level 16
God Stats
1W - 0L
1,790 SR
Queue Stats
43W - 10L
1,859 Elo+
Party 2
Anhur
Anhur
Schokie
Anhur
Level 122
God Stats
14W - 9L
1,641 SR
Queue Stats
396W - 268L
1,602 Elo+
Party 2
Geb
Geb
TheAvoCatO
Geb
Level 117
God Stats
90W - 43L
1,699 SR
Queue Stats
177W - 105L
1,638 Elo+
Party 2
Team Averages
Level 85
1,710 SR
1,699 Elo+

VS

Team Averages
Level 64
1,329 SR
1,459 Elo+
Set
Set
Draken3112
Set
Level 11
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ra
Ra
Homogavenok
Ra
Level 101
God Stats
20W - 15L
1,265 SR
Queue Stats
64W - 48L
1,551 Elo+
Solo
Medusa
Medusa
heroesGilev
Medusa
Level 79
God Stats
0W - 2L
1,402 SR
Queue Stats
36W - 51L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 1 / 15
10,589
706
9,507
4,062
1,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Schokie
Anhur
15
11 / 7 / 5
12,409
827
14,164
12,453
5,127
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 13
11,419
761
10,131
14,191
11,723
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
10,141
676
5,581
14,510
6,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 6
10,996
733
10,183
9,912
2,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 9 / 5
10,321
688
8,759
13,988
3,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
19
Kills
10
10
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Merlin
2
1
15
9.5
L
4
3
6
2.33
W
Anhur
Schokie
Anhur
11
7
5
1.93
W
6
2
13
6.25
L
Medusa
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
24,523
30,706
Taken
38,410
18,248
Mitigated
13,154
2,741
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,581
2,909
0
2,426
14,510
6,946
207
6,900
7,610
0
26,359
W
Merlin
9,507
740
0
78
4,062
1,398
1,848
2,200
1,837
42,562
0
L
10,183
543
3,317
3,239
9,912
2,444
268
5,685
4,227
55,787
0
W
Anhur
Schokie
Anhur
14,164
5,228
0
511
12,453
5,127
43
2,420
9,983
0
51,013
W
10,131
1,208
258
1,894
14,191
11,723
625
5,599
8,442
36,649
0
L
Medusa
8,759
4,745
0
1,290
13,988
3,764
0
7,092
6,896
0
37,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
31,458
181
Minions Killed
191
0
Camps Cleared
0
861,716
Distance Traveled
804,722
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,141
676
49
3
0
257,810
3
W
Merlin
10,589
706
46
3
0
275,917
4
L
Ra
10,996
733
96
6
0
282,084
6
W
Anhur
12,409
827
84
6
0
261,686
2
W
Geb
11,419
761
51
3
0
324,113
6
L
Medusa
10,321
688
46
3
0
264,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role