Player Matchup

Nemesis
Nemesis
JuuzøuSuzuya
Nemesis
Level 123
God Stats
91W - 99L
1,519 SR
Queue Stats
511W - 516L
1,497 Elo+
Solo
Chang'e
Chang'e
Nao sei4504
Chang'e
Level 88
God Stats
7W - 1L
1,655 SR
Queue Stats
98W - 91L
1,413 Elo+
Solo
Freya
Freya
VinitoEnCajaa
Freya
Level 124
God Stats
1W - 3L
1,491 SR
Queue Stats
119W - 113L
1,479 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,463 Elo+

VS

Team Averages
Level 79
1,622 SR
1,512 Elo+
Chaac
Chaac
DormantNormal
Chaac
Level 68
God Stats
16W - 16L
1,554 SR
Queue Stats
390W - 353L
1,563 Elo+
Party 1
Neith
Neith
lodeo132015
Neith
Level 127
God Stats
20W - 11L
1,688 SR
Queue Stats
182W - 197L
1,420 Elo+
Solo
Sol
Sol
tonslayer
Sol
Level 43
God Stats
59W - 32L
1,623 SR
Queue Stats
224W - 157L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 1 / 5
10,471
698
8,758
10,561
4,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Nao sei4504
Chang'e
15
5 / 1 / 4
10,595
706
11,074
11,710
3,919
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 7
10,490
699
9,427
13,425
5,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
9,140
609
10,268
14,064
14,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
8,826
588
8,506
9,688
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
8,432
562
6,910
10,544
3,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Nemesis
4
1
5
6.5
W
Chang'e
Nao sei4504
Chang'e
5
1
4
7
W
3
1
7
6.5
L
1
5
2
0.4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
25,684
35,696
Taken
34,296
13,129
Mitigated
22,102
25,840
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,268
2,430
0
5,859
14,064
14,697
0
8,579
5,485
0
31,269
W
Nemesis
8,758
3,674
0
5,258
10,561
4,128
1,514
2,315
8,071
0
52,815
W
Chang'e
Nao sei4504
Chang'e
11,074
879
4,750
8,540
11,710
3,919
1,084
1,830
9,680
49,244
0
W
9,427
4,237
0
7,292
13,425
5,082
1,289
3,182
10,043
57,975
0
L
8,506
2,526
0
1,457
9,688
3,889
126
5,391
4,297
0
43,041
L
6,910
2,814
0
1,919
10,544
3,516
208
6,685
3,859
35,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
26,398
229
Minions Killed
169
0
Camps Cleared
0
908,909
Distance Traveled
742,077
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,140
609
53
4
0
272,420
2
W
Nemesis
10,471
698
77
5
0
333,607
7
W
Chang'e
10,595
706
67
4
0
300,498
4
W
Freya
10,490
699
85
6
0
274,804
2
L
Neith
8,826
588
65
4
0
245,710
4
L
Sol
8,432
562
51
3
0
223,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role