Player Matchup

Fenrir
Fenrir
FoyKudMor
Fenrir
Level 35
God Stats
1W - 4L
1,332 SR
Queue Stats
76W - 172L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
KaoMaSiWa
Kukulkan
Level 27
God Stats
0W - 4L
1,245 SR
Queue Stats
52W - 114L
1,314 Elo+
Party 2
Ah Puch
Ah Puch
LaGic
Ah Puch
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 104L
1,500 Elo+
Solo
Hachiman
Hachiman
LazyRedux
Hachiman
Level 61
God Stats
15W - 25L
1,188 SR
Queue Stats
148W - 248L
1,329 Elo+
Party 2
Kuzenbo
Kuzenbo
MizUqai12
Kuzenbo
Level 24
God Stats
3W - 17L
1,282 SR
Queue Stats
14W - 60L
1,232 Elo+
Party 2
Team Averages
Level 34
1,309 SR
1,347 Elo+

VS

Team Averages
Level 56
1,526 SR
1,338 Elo+
Hel
Hel
Guohen
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,064 Elo+
Party 1
Ganesha
Ganesha
SintyUTD
Ganesha
Level 42
God Stats
6W - 9L
1,568 SR
Queue Stats
81W - 106L
1,354 Elo+
Solo
Artemis
Artemis
kutyuruhu
Artemis
Level 83
God Stats
12W - 6L
1,573 SR
Queue Stats
164W - 183L
1,440 Elo+
Solo
Medusa
Medusa
lllkenkawalll
Medusa
Level 128
God Stats
2W - 1L
1,488 SR
Queue Stats
93W - 55L
1,602 Elo+
Solo
Cthulhu
Cthulhu
我一直在想你
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FoyKudMor
Fenrir
20
9 / 4 / 6
16,508
1,179
12,505
21,876
20,480
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
KaoMaSiWa
Kukulkan
20
8 / 6 / 8
15,979
1,141
31,150
17,095
7,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
LaGic
Ah Puch
20
0 / 11 / 12
12,838
917
20,780
27,525
21,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LazyRedux
Hachiman
20
2 / 9 / 13
14,104
1,007
24,527
28,803
12,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
MizUqai12
Kuzenbo
20
2 / 8 / 8
14,089
1,006
5,893
29,807
50,275
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Guohen
Hel
19
3 / 5 / 14
12,864
919
10,783
15,066
9,396
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
SintyUTD
Ganesha
20
0 / 2 / 32
13,770
984
10,202
23,544
39,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
kutyuruhu
Artemis
20
14 / 5 / 15
15,605
1,115
30,858
16,245
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 4 / 14
15,584
1,113
40,256
19,309
10,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 29
14,887
1,063
26,837
24,662
50,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
142
21
Kills
38
38
Deaths
21
47
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FoyKudMor
Fenrir
9
4
6
3
W
Hel
Guohen
Hel
3
5
14
2
L
Kukulkan
KaoMaSiWa
Kukulkan
8
6
8
2
L
Ah Puch
LaGic
Ah Puch
0
11
12
0.55
L
Hachiman
LazyRedux
Hachiman
2
9
13
0.94
L
Kuzenbo
MizUqai12
Kuzenbo
2
8
8
0.75
W
Ganesha
SintyUTD
Ganesha
0
2
32
8
W
Artemis
kutyuruhu
Artemis
14
5
15
4.3
W
15
4
14
5.5
W
6
5
29
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,855
Damage
118,936
125,106
Taken
98,826
112,153
Mitigated
119,527
4,412
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FoyKudMor
Fenrir
12,505
4,970
0
1,001
21,876
20,480
0
7,754
14,122
0
23,013
W
Hel
Guohen
Hel
10,783
1,356
8,558
5,150
15,066
9,396
0
9,021
5,945
19,016
0
L
Kukulkan
KaoMaSiWa
Kukulkan
31,150
2,251
0
0
17,095
7,767
0
7,390
9,705
80,218
0
L
Ah Puch
LaGic
Ah Puch
20,780
1,248
0
1,334
27,525
21,162
0
8,295
19,230
44,009
0
L
Hachiman
LazyRedux
Hachiman
24,527
10,125
0
2,077
28,803
12,469
0
11,955
16,848
0
65,621
L
Kuzenbo
MizUqai12
Kuzenbo
5,893
2,884
0
0
29,807
50,275
0
12,428
17,379
19,790
0
W
Ganesha
SintyUTD
Ganesha
10,202
1,331
0
0
23,544
39,654
0
14,851
8,418
27,469
0
W
Artemis
kutyuruhu
Artemis
30,858
13,638
0
0
16,245
8,879
0
9,640
6,530
0
60,683
W
40,256
20,001
0
493
19,309
10,607
0
8,891
10,318
0
83,375
W
26,837
2,257
2,460
687
24,662
50,991
0
14,498
9,792
52,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,518
Gold Earned
72,710
298
Minions Killed
334
16
Camps Cleared
4
1,361,775
Distance Traveled
1,321,764
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,508
1,179
13
1
6
318,313
1
W
Hel
12,864
919
41
3
0
210,648
0
L
Kukulkan
15,979
1,141
132
9
6
280,177
1
L
Ah Puch
12,838
917
50
4
0
248,636
3
L
Hachiman
14,104
1,007
70
5
4
260,108
1
L
Kuzenbo
14,089
1,006
33
2
0
254,541
0
W
Ganesha
13,770
984
3
0
0
279,786
0
W
Artemis
15,605
1,115
91
7
2
255,984
0
W
Medusa
15,584
1,113
110
8
2
305,596
2
W
Cthulhu
14,887
1,063
89
6
0
269,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role