Player Matchup

Ra
Ra
BonzaiBananas90
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,212 Elo+
Solo
Yemoja
Yemoja
Hcvbn
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thoth
Thoth
LazyDwarfDood
Thoth
Level 20
God Stats
2W - 5L
1,408 SR
Queue Stats
21W - 24L
1,289 Elo+
Solo
Neith
Neith
XxMuddzxX
Neith
Level 11
God Stats
16W - 12L
1,389 SR
Queue Stats
42W - 33L
1,276 Elo+
Solo
Cthulhu
Cthulhu
opninja15
Cthulhu
Level 24
God Stats
6W - 12L
1,336 SR
Queue Stats
110W - 125L
1,295 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,314 Elo+

VS

Team Averages
Level 11
1,424 SR
1,219 Elo+
Da Ji
Da Ji
Darkknight 6642
Da Ji
Level 5
God Stats
4W - 3L
1,200 SR
Queue Stats
18W - 34L
1,033 Elo+
Solo
Anubis
Anubis
Rainbow_eyes1259
Anubis
Level 25
God Stats
44W - 32L
1,509 SR
Queue Stats
98W - 86L
1,370 Elo+
Solo
Ullr
Ullr
SAMMONS_C92
Ullr
Level 7
God Stats
6W - 1L
1,694 SR
Queue Stats
13W - 9L
1,357 Elo+
Solo
Pele
Pele
Saphorite
Pele
Level 8
God Stats
2W - 1L
1,415 SR
Queue Stats
3W - 5L
1,189 Elo+
Party 1
Bellona
Bellona
Zombiekill2031
Bellona
Level 12
God Stats
3W - 6L
1,303 SR
Queue Stats
3W - 7L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 4
11,940
796
1,179
12,616
7,112
Yemoja
Hcvbn
Yemoja
19
0 / 8 / 4
12,360
824
1,326
18,396
9,427
20
16 / 2 / 5
17,436
1,162
33,402
19,255
13,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
XxMuddzxX
Neith
17
0 / 1 / 9
13,073
872
8,528
9,989
5,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
opninja15
Cthulhu
20
6 / 3 / 10
15,453
1,030
21,411
40,938
74,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 7
12,214
814
9,069
14,127
5,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
5 / 6 / 6
14,907
994
24,008
21,662
15,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 2 / 11
13,461
897
12,076
10,445
8,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
11 / 2 / 3
14,585
972
17,022
11,736
7,630
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 5 / 8
14,007
934
33,273
20,716
23,053
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
57
22
Kills
22
22
Deaths
22
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
0
7
7
0.5
L
Yemoja
Hcvbn
Yemoja
0
8
4
0.25
L
16
2
5
9.25
W
5
6
6
1.33
W
1
2
11
3.25
W
Pele
11
2
3
6.25
L
Neith
XxMuddzxX
Neith
0
1
9
4.5
W
5
5
8
1.8
L
Cthulhu
opninja15
Cthulhu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,846
Damage
95,448
101,194
Taken
78,686
109,334
Mitigated
60,117
6,117
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,179
186
80
62
12,616
7,112
0
1,365
11,226
6,304
0
W
9,069
3,860
0
0
14,127
5,633
0
9,022
5,105
0
18,899
L
Yemoja
Hcvbn
Yemoja
1,326
237
1,674
502
18,396
9,427
0
3,849
14,395
9,049
0
L
33,402
4,032
216
3,104
19,255
13,466
0
8,064
10,938
67,153
0
W
24,008
3,736
832
11,572
21,662
15,572
0
17,205
4,457
74,013
0
W
12,076
8,150
0
780
10,445
8,229
0
9,587
858
0
28,686
W
Pele
17,022
8,133
0
403
11,736
7,630
0
7,052
4,684
0
33,245
L
Neith
XxMuddzxX
Neith
8,528
4,856
0
479
9,989
5,172
0
3,347
6,617
0
14,068
W
33,273
17,940
0
2,066
20,716
23,053
0
14,452
4,900
10,131
43,235
L
Cthulhu
opninja15
Cthulhu
21,411
3,808
0
0
40,938
74,157
0
12,161
28,096
41,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,262
Gold Earned
69,174
154
Minions Killed
262
3
Camps Cleared
4
982,620
Distance Traveled
1,205,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,940
796
12
1
0
94,006
0
W
Da Ji
12,214
814
15
1
1
208,079
0
L
Yemoja
12,360
824
12
1
0
229,797
1
L
Thoth
17,436
1,162
78
5
1
277,759
0
W
Anubis
14,907
994
131
9
1
177,226
0
W
Ullr
13,461
897
33
2
1
275,609
0
W
Pele
14,585
972
43
3
0
287,729
0
L
Neith
13,073
872
17
1
0
107,711
0
W
Bellona
14,007
934
40
3
1
257,037
0
L
Cthulhu
15,453
1,030
35
2
2
273,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role