Player Matchup

Hercules
Hercules
DynamicR
Hercules
Level 28
God Stats
7W - 5L
1,541 SR
Queue Stats
49W - 57L
1,310 Elo+
Party 1
Kali
Kali
HARRATRON61
Kali
Level 36
God Stats
4W - 0L
1,648 SR
Queue Stats
30W - 41L
1,329 Elo+
Party 1
Merlin
Merlin
Zubaking
Merlin
Level 58
God Stats
3W - 2L
1,459 SR
Queue Stats
39W - 38L
1,405 Elo+
Party 1
Team Averages
Level 41
1,549 SR
1,348 Elo+

VS

Team Averages
Level 20
1,458 SR
1,307 Elo+
Discordia
Discordia
HeENnTaAii86125
Discordia
Level 12
God Stats
4W - 15L
1,437 SR
Queue Stats
17W - 39L
1,279 Elo+
Solo
Anhur
Anhur
danisirius
Anhur
Level 19
God Stats
17W - 20L
1,551 SR
Queue Stats
19W - 25L
1,409 Elo+
Solo
Set
Set
rvben_carre04
Set
Level 28
God Stats
0W - 1L
1,387 SR
Queue Stats
9W - 10L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DynamicR
Hercules
19
4 / 3 / 10
16,554
662
9,021
39,170
26,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
10 / 9 / 4
17,606
704
14,159
29,346
8,838
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Zubaking
Merlin
20
3 / 4 / 10
15,452
618
22,546
17,141
4,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeENnTaAii86125
Discordia
13
1 / 2 / 7
13,199
528
7,064
6,789
2,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
19
7 / 7 / 6
15,923
637
27,935
25,381
14,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 8 / 7
16,961
678
27,942
27,199
18,509
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
16
16
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
DynamicR
Hercules
4
3
10
3
W
10
9
4
1.33
L
Discordia
HeENnTaAii86125
Discordia
1
2
7
2.25
W
Merlin
Zubaking
Merlin
3
4
10
2
L
Anhur
7
7
6
1.43
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,726
Damage
62,941
85,657
Taken
59,369
39,438
Mitigated
34,597
27,729
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DynamicR
Hercules
9,021
1,675
0
15,775
39,170
26,454
953
4,325
34,845
0
42,696
W
14,159
7,149
303
7,491
29,346
8,838
707
3,210
26,136
0
71,305
L
Discordia
HeENnTaAii86125
Discordia
7,064
438
700
770
6,789
2,082
0
3,141
3,648
27,522
0
W
Merlin
Zubaking
Merlin
22,546
460
276
3,884
17,141
4,146
1,288
2,107
15,034
117,786
0
L
Anhur
27,935
11,840
243
6,795
25,381
14,006
618
10,501
14,880
0
96,950
L
27,942
10,566
0
2,963
27,199
18,509
2,575
8,976
18,223
1,436
89,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,612
Gold Earned
46,083
238
Minions Killed
237
0
Camps Cleared
0
1,381,115
Distance Traveled
1,030,518
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,554
662
37
1
0
512,703
4
W
Kali
17,606
704
83
3
0
443,770
4
L
Discordia
13,199
528
41
2
0
205,182
2
W
Merlin
15,452
618
118
5
0
424,642
1
L
Anhur
15,923
637
92
4
0
400,305
5
L
Set
16,961
678
104
4
0
425,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role