Player Matchup

Ra
Ra
JeromillOo
Ra
Level 26
God Stats
46W - 45L
1,341 SR
Queue Stats
47W - 48L
1,236 Elo+
Solo
Hel
Hel
JoJo_Fan_5
Hel
Level 26
God Stats
0W - 3L
1,090 SR
Queue Stats
6W - 13L
1,337 Elo+
Solo
Apollo
Apollo
ValenteMustache
Apollo
Level 6
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 5L
1,077 Elo+
Solo
Team Averages
Level 19
1,228 SR
1,217 Elo+

VS

Team Averages
Level 51
1,586 SR
1,303 Elo+
Geb
Geb
Klaus69Wowereit
Geb
Level 30
God Stats
2W - 0L
1,485 SR
Queue Stats
25W - 31L
1,387 Elo+
Party 1
Hel
Hel
Lonely1807
Hel
Level 36
God Stats
2W - 1L
1,482 SR
Queue Stats
42W - 47L
1,123 Elo+
Solo
Cupid
Cupid
YUAIM
Cupid
Level 87
God Stats
3W - 1L
1,791 SR
Queue Stats
25W - 30L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,876
680
14,808
10,978
4,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 2
8,321
520
5,794
7,676
2,278
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 14 / 2
8,465
529
4,933
17,722
6,021
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 17
11,920
745
6,007
20,248
18,936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 2 / 11
10,964
685
9,090
9,569
4,239
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
YUAIM
Cupid
16
12 / 1 / 5
12,441
778
15,518
14,507
6,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
21
21
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
4
2
0.25
W
3
1
17
11.5
W
6
2
11
5.75
L
0
14
2
0.07
W
Cupid
YUAIM
Cupid
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
30,615
36,376
Taken
44,324
12,702
Mitigated
29,234
8,024
Healing
27,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,808
635
1,155
2,246
10,978
4,403
0
4,815
6,163
58,377
0
L
5,794
365
2,898
1,725
7,676
2,278
0
3,011
4,665
15,520
0
W
6,007
1,048
549
1,995
20,248
18,936
1,001
7,957
12,291
22,831
0
W
9,090
2,024
12,131
4,865
9,569
4,239
510
4,805
4,764
47,633
0
L
4,933
3,177
0
0
17,722
6,021
48
7,355
10,367
0
21,457
W
Cupid
YUAIM
Cupid
15,518
8,864
1,246
6,779
14,507
6,059
2,109
7,920
6,587
0
72,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
35,325
135
Minions Killed
188
0
Camps Cleared
0
675,455
Distance Traveled
837,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,876
680
77
5
0
302,217
0
L
Hel
8,321
520
21
1
0
185,932
0
W
Geb
11,920
745
25
2
0
301,959
0
W
Hel
10,964
685
63
4
0
263,429
1
L
Apollo
8,465
529
37
2
0
187,306
2
W
Cupid
12,441
778
100
6
0
272,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role