Player Matchup

Chronos
Chronos
JesuusF01
Chronos
Level 43
God Stats
6W - 9L
1,500 SR
Queue Stats
20W - 26L
1,398 Elo+
Party 1
Horus
Horus
alfredex77
Horus
Level 88
God Stats
1W - 2L
1,437 SR
Queue Stats
8W - 8L
1,353 Elo+
Party 1
Pele
Pele
jpexposito8
Pele
Level 63
God Stats
7W - 1L
1,481 SR
Queue Stats
54W - 69L
1,297 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,349 Elo+

VS

Team Averages
Level 135
1,630 SR
1,451 Elo+
Cthulhu
Cthulhu
BledarZebi-
Cthulhu
Level 128
God Stats
5W - 3L
1,603 SR
Queue Stats
334W - 279L
1,461 Elo+
Party 2
Discordia
Discordia
Giacente_Leone
Discordia
Level 159
God Stats
1W - 9L
1,545 SR
Queue Stats
146W - 195L
1,338 Elo+
Solo
Fenrir
Fenrir
ethan5866180
Fenrir
Level 119
God Stats
1W - 3L
1,742 SR
Queue Stats
698W - 572L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JesuusF01
Chronos
18
4 / 7 / 9
14,854
646
15,957
24,797
13,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
18
2 / 3 / 11
14,258
620
6,054
34,247
48,821
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 4 / 5
15,734
684
26,128
33,547
17,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BledarZebi-
Cthulhu
16
0 / 3 / 12
14,221
618
19,385
25,218
36,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Giacente_Leone
Discordia
17
5 / 5 / 8
14,238
619
21,979
12,874
5,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
9 / 6 / 5
15,123
658
30,894
28,156
32,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
14
Kills
14
14
Deaths
14
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BledarZebi-
Cthulhu
0
3
12
2
L
Discordia
Giacente_Leone
Discordia
5
5
8
1.8
W
Chronos
JesuusF01
Chronos
4
7
9
1.21
W
Horus
2
3
11
2.5
L
Fenrir
9
6
5
1.92
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
72,258
92,591
Taken
66,248
79,397
Mitigated
74,727
37,971
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BledarZebi-
Cthulhu
19,385
1,072
2,416
3,232
25,218
36,486
177
6,895
18,323
57,398
0
L
Discordia
Giacente_Leone
Discordia
21,979
1,592
2,170
1,684
12,874
5,859
1,417
2,278
10,596
71,851
0
W
Chronos
JesuusF01
Chronos
15,957
7,718
0
6,272
24,797
13,056
1,609
10,742
13,880
87,131
0
W
Horus
6,054
3,297
7,686
13,167
34,247
48,821
389
16,602
17,445
0
20,162
L
Fenrir
30,894
8,891
0
3,899
28,156
32,382
2,437
7,139
21,017
489
84,812
W
26,128
8,045
0
10,846
33,547
17,520
1,845
14,820
18,402
0
109,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
43,582
243
Minions Killed
197
0
Camps Cleared
0
1,312,850
Distance Traveled
1,232,560
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,221
618
54
2
0
445,070
1
L
Discordia
14,238
619
88
4
0
386,069
1
W
Chronos
14,854
646
119
5
0
373,884
4
W
Horus
14,258
620
18
1
0
445,621
4
L
Fenrir
15,123
658
55
2
0
401,421
4
W
Pele
15,734
684
106
5
0
493,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role