Player Matchup

Jormungandr
Jormungandr
Platinum IV
Darker_than_b444
Jormungandr
Platinum IV
Level 129
God Stats
6W - 2L
1,716 SR
Queue Stats
8W - 4L
1,762 MMR
Party 1
Eset
Eset
Platinum III
Kromozones
Eset
Platinum III
Level 79
God Stats
10W - 3L
1,684 SR
Queue Stats
84W - 62L
1,928 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
i_Zionic
Tsukuyomi
Diamond IV
Level 67
God Stats
28W - 9L
1,706 SR
Queue Stats
60W - 34L
2,318 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,702 SR
2,002 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,607 SR
1,520 MMR
Ra
Ra
Gold IV
RadiantFoal7488
Ra
Gold IV
Level 153
God Stats
15W - 23L
1,645 SR
Queue Stats
170W - 210L
1,503 MMR
Solo
Mulan
Mulan
Silver I
StrictfuI
Mulan
Silver I
Level 107
God Stats
4W - 4L
1,676 SR
Queue Stats
665W - 717L
1,557 MMR
Solo
Arachne
Arachne
Gold V
dbBEASTistrash
Arachne
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darker_than_b444
Jormungandr
12
4 / 5 / 17
8,895
809
6,767
13,421
10,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
13 / 2 / 14
10,338
940
14,380
8,233
2,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
i_Zionic
Tsukuyomi
14
11 / 3 / 16
10,433
948
20,154
12,031
5,017
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChaacCthulhuSobekAphroditeHera

VS

Bans
HelCabrakanXing TianPersephoneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 3
9,239
840
7,497
14,918
4,155
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
StrictfuI
Mulan
12
3 / 11 / 5
8,761
796
6,610
15,304
10,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 8 / 4
7,627
693
4,607
14,824
3,920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
28
Kills
9
10
Deaths
28
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Darker_than_b444
Jormungandr
4
5
17
2.5
W
13
2
14
10
L
5
9
3
0.72
L
Mulan
StrictfuI
Mulan
3
11
5
0.5
L
1
8
4
0.38
W
Tsukuyomi
i_Zionic
Tsukuyomi
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,301
Damage
18,714
33,685
Taken
45,046
18,381
Mitigated
18,326
8,221
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Darker_than_b444
Jormungandr
6,767
1,445
1,070
1,505
13,421
10,428
519
2,784
10,537
22,130
0
W
14,380
965
1,379
2,103
8,233
2,936
1,022
1,579
6,479
36,381
0
L
7,497
342
838
3,988
14,918
4,155
0
6,883
7,885
41,227
0
L
Mulan
StrictfuI
Mulan
6,610
1,154
0
1,394
15,304
10,251
0
6,488
8,566
0
17,783
L
4,607
3,176
0
1,413
14,824
3,920
0
7,158
7,416
0
16,080
W
Tsukuyomi
i_Zionic
Tsukuyomi
20,154
6,992
0
2,164
12,031
5,017
1,138
3,186
8,720
0
48,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
25,627
148
Minions Killed
105
0
Camps Cleared
0
626,984
Distance Traveled
549,141
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,895
809
38
3
0
195,434
6
W
Eset
10,338
940
45
4
0
203,714
1
L
Ra
9,239
840
58
5
0
185,504
3
L
Mulan
8,761
796
15
1
0
160,326
2
L
Arachne
7,627
693
32
3
0
203,311
2
W
Tsukuyomi
10,433
948
65
6
0
227,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role