Player Matchup

Zeus
Zeus
Alphimale
Zeus
Level 62
God Stats
22W - 27L
1,248 SR
Queue Stats
447W - 383L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
Quackh3ad_wayne3
Baron Samedi
Level 18
God Stats
1W - 4L
1,212 SR
Queue Stats
159W - 165L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
Tyr_Eviscerates
Amaterasu
Level 21
God Stats
29W - 22L
1,560 SR
Queue Stats
292W - 238L
1,419 Elo+
Party 1
Team Averages
Level 34
1,340 SR
1,402 Elo+

VS

Team Averages
Level 72
1,559 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
Anime Rival
Tsukuyomi
Level 126
God Stats
12W - 9L
1,575 SR
Queue Stats
249W - 250L
1,404 Elo+
Party 2
Anubis
Anubis
NIDHOGGS REAPER
Anubis
Level 61
God Stats
14W - 15L
1,558 SR
Queue Stats
155W - 144L
1,460 Elo+
Party 2
Cupid
Cupid
Volcanic v2
Cupid
Level 29
God Stats
4W - 4L
1,543 SR
Queue Stats
11W - 10L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 7 / 3
19,173
685
31,157
20,655
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
Quackh3ad_wayne3
Baron Samedi
20
6 / 5 / 13
17,731
633
14,361
21,941
11,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Tyr_Eviscerates
Amaterasu
18
1 / 8 / 12
15,526
555
8,206
24,209
23,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anime Rival
Tsukuyomi
19
4 / 11 / 5
17,113
611
13,161
23,281
8,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 5 / 8
18,046
645
22,893
21,247
10,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 7
18,810
672
16,459
21,368
9,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
21
Kills
20
20
Deaths
22
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
14
7
3
2.21
W
Tsukuyomi
Anime Rival
Tsukuyomi
4
11
5
0.59
W
7
5
8
2.2
L
Baron Samedi
Quackh3ad_wayne3
Baron Samedi
6
5
13
2.5
L
Amaterasu
Tyr_Eviscerates
Amaterasu
1
8
12
0.88
W
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,724
Damage
52,513
66,805
Taken
65,896
41,548
Mitigated
28,653
19,207
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
31,157
534
291
7,053
20,655
6,878
457
6,674
13,981
133,795
0
W
Tsukuyomi
Anime Rival
Tsukuyomi
13,161
2,736
0
3,925
23,281
8,861
2,302
14,508
8,598
0
116,380
W
22,893
177
267
10,442
21,247
10,790
422
15,775
5,297
103,830
0
L
Baron Samedi
Quackh3ad_wayne3
Baron Samedi
14,361
191
544
9,211
21,941
11,307
174
9,075
12,866
81,508
0
L
Amaterasu
Tyr_Eviscerates
Amaterasu
8,206
3,521
0
2,108
24,209
23,363
270
7,516
16,693
0
47,142
W
16,459
9,449
901
7,610
21,368
9,002
1,022
15,679
5,614
0
97,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
53,969
307
Minions Killed
325
0
Camps Cleared
0
1,380,635
Distance Traveled
1,271,906
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
19,173
685
155
6
0
452,270
2
W
Tsukuyomi
17,113
611
109
4
0
407,847
1
W
Anubis
18,046
645
97
3
0
409,987
3
L
Baron Samedi
17,731
633
97
3
0
446,490
1
L
Amaterasu
15,526
555
55
2
0
481,875
1
W
Cupid
18,810
672
119
4
0
454,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role