Player Matchup

Yemoja
Yemoja
McNeezus
Yemoja
Level 29
God Stats
42W - 54L
1,437 SR
Queue Stats
89W - 159L
1,356 Elo+
Solo
Hel
Hel
Nemyt_123
Hel
Level 116
God Stats
3W - 5L
1,394 SR
Queue Stats
315W - 334L
1,426 Elo+
Party 2
Kali
Kali
NoodlJitsu
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,340 Elo+
Party 2
Team Averages
Level 53
1,444 SR
1,374 Elo+

VS

Team Averages
Level 35
1,473 SR
1,448 Elo+
Fenrir
Fenrir
Acidsnooooot
Fenrir
Level 27
God Stats
2W - 6L
1,354 SR
Queue Stats
133W - 163L
1,447 Elo+
Solo
King Arthur
King Arthur
HexRampant
King Arthur
Level 61
God Stats
2W - 6L
1,633 SR
Queue Stats
96W - 113L
1,499 Elo+
Party 1
Sol
Sol
Kleal92
Sol
Level 17
God Stats
6W - 21L
1,432 SR
Queue Stats
15W - 46L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
McNeezus
Yemoja
18
3 / 1 / 7
14,601
664
9,114
14,768
15,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 9
13,012
591
22,423
18,247
20,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
7 / 3 / 4
14,564
662
9,746
20,619
10,756
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 8 / 2
12,275
558
9,780
16,547
6,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
HexRampant
King Arthur
16
2 / 4 / 4
12,001
546
16,851
21,104
26,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
16
1 / 0 / 5
12,122
551
12,933
13,498
7,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
2
0.63
L
King Arthur
HexRampant
King Arthur
2
4
4
1
L
Sol
1
0
5
3.5
W
Yemoja
McNeezus
Yemoja
3
1
7
6.5
W
2
3
9
2.17
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
39,564
53,634
Taken
51,149
46,808
Mitigated
39,778
36,185
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,780
1,594
0
1,448
16,547
6,169
0
9,300
7,247
0
42,328
L
King Arthur
HexRampant
King Arthur
16,851
1,828
1,380
2,972
21,104
26,050
42
11,954
9,150
0
52,707
L
Sol
12,933
1,373
243
7,748
13,498
7,559
195
10,400
3,098
78,989
0
W
Yemoja
McNeezus
Yemoja
9,114
908
1,557
813
14,768
15,367
398
4,101
10,367
41,983
0
W
22,423
778
13,079
13,143
18,247
20,685
85
4,670
13,027
70,600
0
W
9,746
6,116
356
7,237
20,619
10,756
196
4,597
15,747
0
92,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
36,398
265
Minions Killed
208
0
Camps Cleared
0
1,188,531
Distance Traveled
1,204,892
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,275
558
49
2
0
399,557
5
L
King Arthur
12,001
546
65
3
0
423,031
6
L
Sol
12,122
551
94
4
0
382,304
2
W
Yemoja
14,601
664
57
3
0
372,306
0
W
Hel
13,012
591
111
5
0
441,027
2
W
Kali
14,564
662
97
4
0
375,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role