Player Matchup

Arachne
Arachne
MainManager9895
Arachne
Level 100
God Stats
7W - 2L
1,692 SR
Queue Stats
95W - 93L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
PRJankie
Ah Puch
Level 27
God Stats
6W - 10L
1,355 SR
Queue Stats
39W - 47L
1,322 Elo+
Solo
Artemis
Artemis
Rosethorn073
Artemis
Level 7
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 12L
1,110 Elo+
Party 1
Team Averages
Level 45
1,459 SR
1,295 Elo+

VS

Team Averages
Level 21
1,552 SR
1,371 Elo+
Skadi
Skadi
Eclipseis
Skadi
Level 23
God Stats
2W - 4L
1,475 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KooTiger
Tsukuyomi
Level 24
God Stats
3W - 5L
1,486 SR
Queue Stats
12W - 21L
1,196 Elo+
Solo
Pele
Pele
pippi325
Pele
Level 15
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 1 / 4
13,390
837
20,509
19,492
11,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
PRJankie
Ah Puch
15
6 / 3 / 8
11,133
696
8,365
8,576
2,411
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Rosethorn073
Artemis
13
1 / 6 / 16
10,794
675
6,313
9,789
2,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Eclipseis
Skadi
13
3 / 8 / 1
9,748
609
9,885
13,060
2,620
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
KooTiger
Tsukuyomi
14
4 / 5 / 4
10,996
687
9,506
13,273
4,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
12
3 / 11 / 3
9,632
602
8,522
13,684
2,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
10
10
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Eclipseis
Skadi
3
8
1
0.44
L
Tsukuyomi
KooTiger
Tsukuyomi
4
5
4
1.2
W
17
1
4
19
W
Ah Puch
PRJankie
Ah Puch
6
3
8
3.33
W
Artemis
Rosethorn073
Artemis
1
6
16
1.5
L
Pele
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
27,913
37,857
Taken
40,017
16,347
Mitigated
9,683
10,340
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Eclipseis
Skadi
9,885
4,422
0
127
13,060
2,620
990
3,168
9,892
0
32,504
L
Tsukuyomi
KooTiger
Tsukuyomi
9,506
2,152
0
2,158
13,273
4,227
0
2,044
11,229
0
54,230
W
20,509
15,757
0
9,643
19,492
11,184
1,172
64
19,428
0
72,464
W
Ah Puch
PRJankie
Ah Puch
8,365
1,288
0
376
8,576
2,411
167
0
8,576
41,592
0
W
Artemis
Rosethorn073
Artemis
6,313
2,052
0
321
9,789
2,752
2,026
0
9,789
0
25,883
L
Pele
8,522
1,898
0
1,100
13,684
2,836
254
3,209
10,475
0
22,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
30,376
163
Minions Killed
179
0
Camps Cleared
0
768,110
Distance Traveled
778,162
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,748
609
67
4
0
231,682
1
L
Tsukuyomi
10,996
687
81
5
0
310,055
0
W
Arachne
13,390
837
74
5
0
326,665
3
W
Ah Puch
11,133
696
62
4
0
248,780
2
W
Artemis
10,794
675
27
2
0
192,665
1
L
Pele
9,632
602
31
2
0
236,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role