Player Matchup

Neith
Neith
G1Jungle
Neith
Level 87
God Stats
5W - 7L
1,384 SR
Queue Stats
32W - 56L
1,262 Elo+
Party 1
Bellona
Bellona
WeeistViking
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,309 Elo+
Party 1
Zeus
Zeus
nickomash
Zeus
Level 125
God Stats
2W - 0L
1,436 SR
Queue Stats
32W - 51L
1,255 Elo+
Party 1
Team Averages
Level 120
1,440 SR
1,275 Elo+

VS

Team Averages
Level 34
1,447 SR
1,386 Elo+
Kumbhakarna
Kumbhakarna
JMBeanard
Kumbhakarna
Level 62
God Stats
0W - 1L
1,239 SR
Queue Stats
107W - 76L
1,511 Elo+
Party 2
He Bo
He Bo
Skingum
He Bo
Level 22
God Stats
0W - 1L
1,587 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
oOBaphOmet
Kukulkan
Level 18
God Stats
3W - 4L
1,514 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G1Jungle
Neith
12
4 / 2 / 11
8,972
748
6,643
8,074
4,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
WeeistViking
Bellona
13
4 / 1 / 14
9,111
759
4,624
10,146
11,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
14
11 / 1 / 6
9,818
818
16,517
7,348
2,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JMBeanard
Kumbhakarna
11
2 / 3 / 1
8,350
696
4,885
13,952
10,783
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Skingum
He Bo
8
1 / 11 / 1
7,400
617
6,071
9,912
3,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
oOBaphOmet
Kukulkan
12
1 / 5 / 1
8,256
688
6,497
7,268
3,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
4
4
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
G1Jungle
Neith
4
2
11
4.75
L
Kumbhakarna
JMBeanard
Kumbhakarna
2
3
1
0.83
L
He Bo
Skingum
He Bo
1
11
1
0.14
W
Bellona
WeeistViking
Bellona
4
1
14
11
W
Zeus
11
1
6
14
L
Kukulkan
oOBaphOmet
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
17,453
25,568
Taken
31,132
17,810
Mitigated
17,129
10,948
Healing
444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
G1Jungle
Neith
6,643
3,235
1,416
1,987
8,074
4,011
873
5,340
2,734
0
29,747
L
Kumbhakarna
JMBeanard
Kumbhakarna
4,885
641
0
0
13,952
10,783
0
5,396
8,306
15,336
0
L
He Bo
Skingum
He Bo
6,071
914
0
444
9,912
3,306
0
6,425
3,437
11,668
0
W
Bellona
WeeistViking
Bellona
4,624
1,831
415
3,207
10,146
11,201
700
6,368
3,778
0
25,253
W
Zeus
16,517
2,405
843
3,080
7,348
2,598
1,390
5,825
1,523
39,610
0
L
Kukulkan
oOBaphOmet
Kukulkan
6,497
645
0
0
7,268
3,040
53
4,765
2,453
31,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,901
Gold Earned
24,006
141
Minions Killed
92
0
Camps Cleared
0
599,930
Distance Traveled
549,185
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,972
748
41
3
0
205,314
3
L
Kumbhakarna
8,350
696
17
1
0
213,711
1
L
He Bo
7,400
617
15
1
0
149,237
0
W
Bellona
9,111
759
40
3
0
205,482
0
W
Zeus
9,818
818
60
5
0
189,134
0
L
Kukulkan
8,256
688
60
5
0
186,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role