Player Matchup

Hun Batz
Hun Batz
BOSSMODEBEAST
Hun Batz
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
74W - 60L
1,392 Elo+
Party 3
Bellona
Bellona
Bambamba123
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Ra
Ra
Khjunxx
Ra
Level 6
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
scarlettrain13
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 153L
1,288 Elo+
Solo
Hercules
Hercules
vonthunderbunz
Hercules
Level 37
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,436 Elo+

VS

Team Averages
Level 35
1,379 SR
1,394 Elo+
Yemoja
Yemoja
CipherJ
Yemoja
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
163W - 161L
1,389 Elo+
Solo
Neith
Neith
SmooveKingRD
Neith
Level 29
God Stats
12W - 6L
1,537 SR
Queue Stats
109W - 123L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Vzlagabriel115
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
killagent
Hercules
Level 106
God Stats
5W - 1L
1,258 SR
Queue Stats
9W - 8L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
spedical
Ne Zha
Level 7
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 6L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BOSSMODEBEAST
Hun Batz
8
1 / 3 / 0
5,292
529
2,495
8,923
2,649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Bambamba123
Bellona
7
0 / 4 / 0
4,771
477
2,180
5,522
2,934
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,603
460
708
3,766
1,181
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 0
4,964
496
1,079
5,459
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
6
0 / 2 / 0
4,188
419
1,522
5,910
2,045
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CipherJ
Yemoja
9
1 / 0 / 5
5,767
577
1,641
3,993
1,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 3
5,176
518
3,051
3,179
778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
11
7 / 0 / 3
6,952
695
6,296
2,510
911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
killagent
Hercules
10
4 / 0 / 2
6,047
605
4,485
4,729
2,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
spedical
Ne Zha
8
0 / 1 / 3
5,442
544
1,748
5,337
1,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BOSSMODEBEAST
Hun Batz
1
3
0
0.33
L
Bellona
Bambamba123
Bellona
0
4
0
0
W
Yemoja
CipherJ
Yemoja
1
0
5
3.5
L
0
3
1
0.17
W
0
0
3
1.5
W
Kukulkan
7
0
3
8.5
W
Hercules
killagent
Hercules
4
0
2
5
L
0
2
0
0
W
Ne Zha
spedical
Ne Zha
0
1
3
1.5
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,984
Damage
17,221
29,580
Taken
19,748
10,323
Mitigated
7,072
6,666
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BOSSMODEBEAST
Hun Batz
2,495
1,026
0
3,024
8,923
2,649
0
1,566
7,332
0
23,161
L
Bellona
Bambamba123
Bellona
2,180
769
0
317
5,522
2,934
63
855
4,417
0
9,881
W
Yemoja
CipherJ
Yemoja
1,641
644
520
780
3,993
1,514
0
473
3,520
10,996
0
L
708
141
31
290
3,766
1,181
0
2,634
1,107
15,408
0
W
3,051
1,330
0
1,036
3,179
778
851
0
3,179
0
18,537
W
Kukulkan
6,296
1,684
0
810
2,510
911
245
210
2,275
37,581
0
W
Hercules
killagent
Hercules
4,485
1,022
0
2,384
4,729
2,483
568
25
4,479
0
20,331
L
1,079
204
0
2,151
5,459
1,514
0
1,008
4,451
0
21,457
W
Ne Zha
spedical
Ne Zha
1,748
1,009
0
2,724
5,337
1,386
0
0
5,312
0
27,426
L
Hercules
1,522
250
0
853
5,910
2,045
0
1,874
3,961
0
5,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
29,384
146
Minions Killed
214
0
Camps Cleared
0
856,453
Distance Traveled
1,009,887
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,292
529
44
4
0
178,459
0
L
Bellona
4,771
477
25
3
0
170,844
1
W
Yemoja
5,767
577
18
2
0
185,321
3
L
Ra
4,603
460
18
2
0
164,869
1
W
Neith
5,176
518
43
4
0
194,706
1
W
Kukulkan
6,952
695
68
7
0
198,299
1
W
Hercules
6,047
605
40
4
0
219,169
3
L
Artemis
4,964
496
52
5
0
151,120
0
W
Ne Zha
5,442
544
45
5
0
212,392
0
L
Hercules
4,188
419
7
1
0
191,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role