Player Matchup

Hera
Hera
Bu779lug
Hera
Level 17
God Stats
11W - 15L
1,323 SR
Queue Stats
17W - 33L
963 Elo+
Party 1
Scylla
Scylla
KillaforniaL0v3
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 143L
1,038 Elo+
Solo
Ra
Ra
Psychopathic SK
Ra
Level 18
God Stats
15W - 10L
1,427 SR
Queue Stats
108W - 110L
1,036 Elo+
Party 1
Thor
Thor
emenim_is_1
Thor
Level 7
God Stats
2W - 5L
1,179 SR
Queue Stats
4W - 16L
1,046 Elo+
Solo
Nemesis
Nemesis
lordbrandar
Nemesis
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 27L
1,141 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,045 Elo+

VS

Team Averages
Level 21
1,394 SR
1,052 Elo+
Mulan
Mulan
Exotic Cronos
Mulan
Level 29
God Stats
29W - 26L
1,407 SR
Queue Stats
221W - 237L
1,200 Elo+
Party 2
Horus
Horus
Marvelboy144219
Horus
Level 6
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 15L
811 Elo+
Solo
King Arthur
King Arthur
TTV_Daniel610
King Arthur
Level 18
God Stats
7W - 8L
1,431 SR
Queue Stats
148W - 165L
1,082 Elo+
Solo
Discordia
Discordia
Yaklerh
Discordia
Level 31
God Stats
10W - 12L
1,381 SR
Queue Stats
308W - 341L
1,210 Elo+
Party 2
Heimdallr
Heimdallr
davy_wayvie
Heimdallr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 217L
955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
10 / 13 / 6
15,892
530
21,165
22,580
7,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 10 / 3
14,157
472
14,710
22,149
8,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 15 / 2
11,745
392
10,070
24,946
16,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 12 / 8
12,601
420
5,194
34,051
15,589
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
lordbrandar
Nemesis
20
9 / 6 / 3
15,828
528
13,042
28,612
12,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 14
16,892
563
29,801
31,499
38,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 6
8,730
291
142
2,956
892
King Arthur
TTV_Daniel610
King Arthur
11
1 / 7 / 9
9,455
315
2,829
8,055
3,781
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
Yaklerh
Discordia
20
30 / 6 / 11
18,316
611
56,713
23,182
9,594
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
davy_wayvie
Heimdallr
17
5 / 7 / 16
12,826
428
10,576
15,657
5,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
24
Kills
55
56
Deaths
26
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hera
10
13
6
1
L
19
3
14
8.67
W
2
10
3
0.35
L
0
3
6
1
W
2
15
2
0.2
L
King Arthur
TTV_Daniel610
King Arthur
1
7
9
0.79
L
Discordia
Yaklerh
Discordia
30
6
11
5.92
L
Heimdallr
davy_wayvie
Heimdallr
5
7
16
1.86
W
1
12
8
0.42
W
Nemesis
lordbrandar
Nemesis
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,181
Damage
100,061
132,338
Taken
81,349
60,473
Mitigated
58,527
29,264
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
21,165
6,320
339
2,071
22,580
7,848
3,685
12,233
10,222
58,218
0
L
29,801
6,857
0
12,276
31,499
38,528
2,157
20,020
11,479
0
121,385
W
14,710
3,919
0
6,506
22,149
8,023
2,261
7,962
13,784
64,897
0
L
142
142
0
113
2,956
892
0
1,341
1,615
0
1,626
W
10,070
3,054
1,156
5,840
24,946
16,299
1,496
11,528
13,193
56,922
0
L
King Arthur
TTV_Daniel610
King Arthur
2,829
271
0
345
8,055
3,781
83
4,834
3,221
0
8,213
L
Discordia
Yaklerh
Discordia
56,713
7,210
310
8,562
23,182
9,594
654
14,435
8,747
170,713
0
L
Heimdallr
davy_wayvie
Heimdallr
10,576
2,823
0
1,169
15,657
5,732
820
5,315
10,342
0
39,299
W
5,194
963
0
1,934
34,051
15,589
70
15,932
17,819
0
29,047
W
Nemesis
lordbrandar
Nemesis
13,042
6,264
111
11,307
28,612
12,714
7,079
9,058
19,438
0
89,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,223
Gold Earned
66,219
414
Minions Killed
435
0
Camps Cleared
0
2,256,367
Distance Traveled
1,600,103
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,892
530
83
3
0
471,695
0
L
Mulan
16,892
563
171
6
0
533,302
4
W
Scylla
14,157
472
95
3
0
445,895
0
L
Horus
8,730
291
0
0
0
92,423
1
W
Ra
11,745
392
81
3
0
327,767
1
L
King Arthur
9,455
315
4
0
0
182,274
0
L
Discordia
18,316
611
206
7
0
424,349
0
L
Heimdallr
12,826
428
54
2
0
367,755
3
W
Thor
12,601
420
39
1
0
464,089
1
W
Nemesis
15,828
528
116
4
0
546,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role