Player Matchup

Hou Yi
Hou Yi
AcTion-GoD
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,289 Elo+
Solo
Kuzenbo
Kuzenbo
DGayer93
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,310 Elo+
Solo
Ra
Ra
HungryFormula
Ra
Level 88
God Stats
1W - 5L
1,221 SR
Queue Stats
324W - 447L
1,288 Elo+
Solo
Team Averages
Level 80
1,407 SR
1,296 Elo+

VS

Team Averages
Level 75
1,418 SR
1,330 Elo+
Bastet
Bastet
Tristan82205
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 224L
1,302 Elo+
Party 1
Ganesha
Ganesha
VolcanonFire
Ganesha
Level 62
God Stats
1W - 3L
1,203 SR
Queue Stats
234W - 248L
1,329 Elo+
Party 1
Merlin
Merlin
gasolinechugger
Merlin
Level 125
God Stats
15W - 11L
1,550 SR
Queue Stats
263W - 258L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AcTion-GoD
Hou Yi
16
7 / 1 / 9
11,986
666
17,298
17,583
6,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
DGayer93
Kuzenbo
14
4 / 1 / 11
12,396
689
12,217
20,048
22,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 9
12,124
674
13,658
17,141
8,248
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 6 / 2
10,291
572
13,028
16,181
6,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
VolcanonFire
Ganesha
13
0 / 6 / 3
9,623
535
10,236
20,931
14,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 2
10,869
604
22,692
15,112
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AcTion-GoD
Hou Yi
7
1
9
11.5
W
Kuzenbo
DGayer93
Kuzenbo
4
1
11
9.5
W
6
3
9
3.5
L
Bastet
2
6
2
0.5
L
Ganesha
VolcanonFire
Ganesha
0
6
3
0.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,173
Damage
45,956
54,772
Taken
52,224
36,962
Mitigated
26,182
22,861
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AcTion-GoD
Hou Yi
17,298
9,460
1,218
1,546
17,583
6,667
1,300
12,087
5,496
0
50,890
W
Kuzenbo
DGayer93
Kuzenbo
12,217
4,482
981
2,538
20,048
22,047
285
9,621
10,427
21,054
0
W
13,658
497
9,856
6,722
17,141
8,248
670
11,242
5,899
68,682
0
L
Bastet
13,028
3,305
0
2,380
16,181
6,152
439
8,194
7,987
0
33,495
L
Ganesha
VolcanonFire
Ganesha
10,236
1,001
0
250
20,931
14,222
0
10,671
10,260
29,209
0
L
22,692
681
590
6,401
15,112
5,808
571
7,030
8,082
68,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
30,783
183
Minions Killed
175
0
Camps Cleared
0
1,025,093
Distance Traveled
915,589
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,986
666
63
4
0
296,382
0
W
Kuzenbo
12,396
689
15
1
0
347,000
0
W
Ra
12,124
674
105
6
0
381,711
0
L
Bastet
10,291
572
71
4
0
351,683
0
L
Ganesha
9,623
535
3
0
0
283,856
10
L
Merlin
10,869
604
101
6
0
280,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role