Player Matchup

Kuzenbo
Kuzenbo
D_4_M_1_4_N-
Kuzenbo
Level 60
God Stats
4W - 4L
1,558 SR
Queue Stats
326W - 362L
1,491 Elo+
Solo
Scylla
Scylla
DarkSoulStar
Scylla
Level 126
God Stats
7W - 6L
1,364 SR
Queue Stats
171W - 175L
1,442 Elo+
Solo
Cernunnos
Cernunnos
KichoCARP
Cernunnos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Tsuunade
Medusa
Level 43
God Stats
0W - 1L
1,779 SR
Queue Stats
8W - 6L
1,541 Elo+
Solo
Nike
Nike
chjohnsonch
Nike
Level 108
God Stats
0W - 1L
1,535 SR
Queue Stats
28W - 37L
1,422 Elo+
Solo
Team Averages
Level 82
1,547 SR
1,479 Elo+

VS

Team Averages
Level 107
1,538 SR
1,493 Elo+
Chaac
Chaac
GeehLary
Chaac
Level 129
God Stats
1W - 3L
1,691 SR
Queue Stats
89W - 92L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Usagiless
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,490 Elo+
Party 1
Osiris
Osiris
ZPirataZ
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
iBadHabits
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
joke199
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D_4_M_1_4_N-
Kuzenbo
16
3 / 4 / 13
9,847
757
9,577
17,944
24,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
7 / 2 / 9
11,496
884
20,722
11,779
5,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
KichoCARP
Cernunnos
15
4 / 5 / 7
9,268
713
7,053
13,479
6,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Tsuunade
Medusa
15
3 / 4 / 10
8,894
684
15,078
12,834
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 6 / 10
8,920
686
8,941
17,261
13,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GeehLary
Chaac
15
3 / 4 / 9
9,622
740
13,553
19,490
19,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cthulhu
Usagiless
Cthulhu
17
2 / 5 / 15
10,154
781
16,799
20,729
23,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
ZPirataZ
Osiris
18
12 / 3 / 8
11,466
882
16,320
17,820
20,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 12
9,155
704
6,532
8,949
4,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
joke199
Jormungandr
17
2 / 2 / 18
9,812
755
14,408
16,675
19,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
18
Kills
21
21
Deaths
18
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
D_4_M_1_4_N-
Kuzenbo
3
4
13
2.38
L
Scylla
7
2
9
5.75
W
Chaac
GeehLary
Chaac
3
4
9
1.88
L
Cernunnos
KichoCARP
Cernunnos
4
5
7
1.5
L
Medusa
Tsuunade
Medusa
3
4
10
2
W
Cthulhu
Usagiless
Cthulhu
2
5
15
1.9
W
Osiris
ZPirataZ
Osiris
12
3
8
5.33
L
1
6
10
1
W
2
4
12
2
W
Jormungandr
joke199
Jormungandr
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,371
Damage
67,612
73,297
Taken
83,663
55,016
Mitigated
87,129
19,590
Healing
31,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
D_4_M_1_4_N-
Kuzenbo
9,577
3,244
1,814
1,190
17,944
24,304
379
9,268
8,676
11,886
0
L
Scylla
20,722
2,204
3,167
2,595
11,779
5,253
335
7,285
4,494
47,831
0
W
Chaac
GeehLary
Chaac
13,553
2,823
4,503
6,729
19,490
19,120
1,105
5,571
13,726
0
19,086
L
Cernunnos
KichoCARP
Cernunnos
7,053
2,839
1,326
2,699
13,479
6,132
0
5,918
7,561
0
14,818
L
Medusa
Tsuunade
Medusa
15,078
8,962
1,514
1,687
12,834
5,833
1,071
7,812
5,022
0
24,332
W
Cthulhu
Usagiless
Cthulhu
16,799
454
2,114
805
20,729
23,480
1,040
7,834
12,830
36,706
0
W
Osiris
ZPirataZ
Osiris
16,320
6,192
489
471
17,820
20,751
1,197
5,745
11,879
3,649
28,567
L
8,941
1,409
1,977
1,621
17,261
13,494
0
8,940
8,321
227
18,516
W
6,532
1,587
10,366
2,342
8,949
4,330
907
5,207
3,717
11,981
0
W
Jormungandr
joke199
Jormungandr
14,408
3,477
1,889
1,396
16,675
19,448
905
6,169
10,452
33,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
50,209
115
Minions Killed
132
0
Camps Cleared
0
1,060,863
Distance Traveled
1,169,429
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,847
757
2
0
0
206,806
0
L
Scylla
11,496
884
49
4
0
240,256
0
W
Chaac
9,622
740
10
1
0
204,246
0
L
Cernunnos
9,268
713
18
1
0
190,107
1
L
Medusa
8,894
684
25
2
0
209,026
0
W
Cthulhu
10,154
781
44
3
0
222,215
0
W
Osiris
11,466
882
35
3
0
263,536
4
L
Nike
8,920
686
21
2
0
214,668
2
W
Hel
9,155
704
12
1
0
236,848
1
W
Jormungandr
9,812
755
31
2
0
242,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role