Player Matchup

Cthulhu
Cthulhu
DryPinocchio
Cthulhu
Level 14
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 9L
1,104 Elo+
Party 1
Ymir
Ymir
W33D LuCiFeR479
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
fatalityking123
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,378 Elo+

VS

Team Averages
Level 23
1,332 SR
1,317 Elo+
Cthulhu
Cthulhu
Bersele
Cthulhu
Level 28
God Stats
4W - 4L
1,675 SR
Queue Stats
23W - 19L
1,449 Elo+
Solo
Kali
Kali
Dark-KoreIV
Kali
Level 27
God Stats
2W - 11L
1,150 SR
Queue Stats
237W - 273L
1,299 Elo+
Solo
Nu Wa
Nu Wa
OrquerDs
Nu Wa
Level 14
God Stats
3W - 5L
1,170 SR
Queue Stats
48W - 61L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DryPinocchio
Cthulhu
12
2 / 5 / 2
10,201
567
10,584
23,599
18,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

12
1 / 10 / 2
10,187
566
6,845
23,751
12,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
fatalityking123
Erlang Shen
13
1 / 5 / 0
9,916
551
11,117
21,971
21,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bersele
Cthulhu
14
4 / 2 / 14
11,839
658
13,969
18,412
17,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
13 / 1 / 5
13,681
760
18,621
15,395
6,724
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
OrquerDs
Nu Wa
15
3 / 1 / 15
12,058
670
20,073
7,134
3,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
20
20
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bersele
Cthulhu
4
2
14
5.5
W
13
1
5
15.5
L
Cthulhu
DryPinocchio
Cthulhu
2
5
2
0.6
W
Nu Wa
OrquerDs
Nu Wa
3
1
15
10.5
L
1
10
2
0.2
L
Erlang Shen
fatalityking123
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
52,663
69,321
Taken
40,941
53,124
Mitigated
27,377
12,800
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bersele
Cthulhu
13,969
2,187
860
7,682
18,412
17,653
448
6,653
11,411
42,674
0
W
18,621
13,857
0
8,264
15,395
6,724
1,099
6,782
7,758
0
43,504
L
Cthulhu
DryPinocchio
Cthulhu
10,584
1,377
0
5,803
23,599
18,972
0
12,513
11,086
38,908
0
W
Nu Wa
OrquerDs
Nu Wa
20,073
7,949
0
1,970
7,134
3,000
1,982
4,104
2,905
67,630
0
L
6,845
1,350
0
3,686
23,751
12,589
0
14,135
9,616
22,175
0
L
Erlang Shen
fatalityking123
Erlang Shen
11,117
4,296
0
3,311
21,971
21,563
0
7,463
14,508
0
48,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
37,578
128
Minions Killed
168
0
Camps Cleared
0
786,305
Distance Traveled
947,850
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,839
658
53
3
0
334,907
2
W
Kali
13,681
760
40
2
0
299,098
2
L
Cthulhu
10,201
567
42
2
0
251,130
2
W
Nu Wa
12,058
670
75
4
0
313,845
0
L
Ymir
10,187
566
24
1
0
225,019
1
L
Erlang Shen
9,916
551
62
3
0
310,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role