Player Matchup

Raijin
Raijin
Cucheba
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,122 Elo+
Party 1
Neith
Neith
DiogoPscl
Neith
Level 28
God Stats
1W - 8L
1,154 SR
Queue Stats
3W - 13L
1,142 Elo+
Party 1
Ymir
Ymir
TODDYKILLMAN
Ymir
Level 26
God Stats
49W - 39L
1,477 SR
Queue Stats
134W - 140L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zer0ChaosDragon
Cu Chulainn
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
xXZephyrXx01
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,426 SR
1,316 Elo+

VS

Team Averages
Level 21
1,364 SR
1,228 Elo+
Nu Wa
Nu Wa
AlbamSagittarius
Nu Wa
Level 21
God Stats
4W - 14L
1,302 SR
Queue Stats
163W - 162L
1,324 Elo+
Solo
Yemoja
Yemoja
CorotesMolotov
Yemoja
Level 12
God Stats
4W - 4L
1,311 SR
Queue Stats
6W - 14L
1,033 Elo+
Solo
Ra
Ra
SonorousNut
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,204 Elo+
Solo
Kali
Kali
Tuminusm
Kali
Level 26
God Stats
2W - 2L
1,392 SR
Queue Stats
95W - 91L
1,343 Elo+
Solo
Neith
Neith
kod3in4
Neith
Level 17
God Stats
25W - 19L
1,315 SR
Queue Stats
60W - 72L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cucheba
Raijin
18
1 / 9 / 8
11,724
902
14,573
17,908
6,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
DiogoPscl
Neith
19
1 / 3 / 7
12,056
927
12,078
16,855
5,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 9 / 2
12,115
932
7,496
24,574
11,183
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cu Chulainn
Zer0ChaosDragon
Cu Chulainn
19
8 / 11 / 3
14,480
1,114
20,078
23,525
20,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
16
0 / 10 / 5
10,466
805
4,877
17,833
6,825
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 24
13,826
1,064
18,759
8,279
4,572
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
0 / 2 / 28
13,336
1,026
10,203
14,603
14,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 5 / 20
14,295
1,100
21,635
11,522
5,499
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
20
16 / 3 / 18
15,020
1,155
21,114
17,335
8,468
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
kod3in4
Neith
19
7 / 2 / 16
12,390
953
15,940
10,969
5,590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
148
13
Kills
42
42
Deaths
13
25
Assists
106
Player
Kills
Deaths
Assists
KDA
W
8
1
24
20
W
0
2
28
7
L
Raijin
Cucheba
Raijin
1
9
8
0.56
L
Neith
DiogoPscl
Neith
1
3
7
1.5
W
11
5
20
4.2
L
3
9
2
0.44
W
Kali
16
3
18
8.33
L
Cu Chulainn
Zer0ChaosDragon
Cu Chulainn
8
11
3
0.86
W
Neith
kod3in4
Neith
7
2
16
7.5
L
Ne Zha
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,102
Damage
87,651
100,695
Taken
62,708
51,195
Mitigated
38,253
9,571
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,759
6,224
0
395
8,279
4,572
0
2,055
6,224
36,706
0
W
10,203
1,738
2,584
453
14,603
14,124
0
5,770
8,833
22,891
0
L
Raijin
Cucheba
Raijin
14,573
1,254
0
0
17,908
6,431
0
9,332
8,576
39,928
0
L
Neith
DiogoPscl
Neith
12,078
5,061
213
4,623
16,855
5,763
0
9,210
7,645
0
52,845
W
21,635
3,830
867
402
11,522
5,499
0
5,085
6,437
50,399
0
L
7,496
154
255
591
24,574
11,183
0
12,331
12,243
41,239
0
W
Kali
21,114
14,313
0
4,828
17,335
8,468
0
5,410
11,925
50
49,008
L
Cu Chulainn
Zer0ChaosDragon
Cu Chulainn
20,078
5,205
0
1,971
23,525
20,993
0
11,389
12,136
35
52,690
W
Neith
kod3in4
Neith
15,940
10,318
0
1,089
10,969
5,590
0
3,784
7,185
0
26,571
L
Ne Zha
4,877
2,881
0
1,918
17,833
6,825
0
8,385
9,448
0
11,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,841
Gold Earned
68,867
269
Minions Killed
250
8
Camps Cleared
4
1,048,620
Distance Traveled
1,012,355
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,826
1,064
40
3
1
212,868
0
W
Yemoja
13,336
1,026
25
2
1
210,432
0
L
Raijin
11,724
902
47
4
0
194,675
1
L
Neith
12,056
927
77
6
1
253,333
0
W
Ra
14,295
1,100
66
5
1
171,983
0
L
Ymir
12,115
932
65
5
0
179,693
3
W
Kali
15,020
1,155
88
7
1
243,934
2
L
Cu Chulainn
14,480
1,114
61
5
6
224,937
0
W
Neith
12,390
953
31
2
0
173,138
0
L
Ne Zha
10,466
805
19
1
1
195,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role