Player Matchup

Chaac
Chaac
DevilDemon97
Chaac
Level 7
God Stats
1W - 3L
1,717 SR
Queue Stats
13W - 14L
1,686 Elo+
Party 2
Hun Batz
Hun Batz
THE PATRIOT1911
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,184 Elo+
Party 2
Scylla
Scylla
Valadezlf
Scylla
Level 20
God Stats
1W - 2L
1,717 SR
Queue Stats
25W - 22L
1,416 Elo+
Party 2
Team Averages
Level 15
1,645 SR
1,429 Elo+

VS

Team Averages
Level 21
1,439 SR
1,305 Elo+
Ymir
Ymir
OGmudddy
Ymir
Level 26
God Stats
24W - 12L
1,300 SR
Queue Stats
329W - 280L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
Pok Lausch
Baron Samedi
Level 13
God Stats
6W - 11L
1,502 SR
Queue Stats
115W - 97L
1,335 Elo+
Party 1
Zeus
Zeus
goldenboyz122
Zeus
Level 25
God Stats
9W - 8L
1,516 SR
Queue Stats
319W - 285L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,868
554
5,590
16,571
11,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Hun Batz
11
0 / 8 / 3
9,030
564
5,670
15,440
4,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Valadezlf
Scylla
15
4 / 3 / 0
10,941
684
16,647
9,146
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 14
11,445
715
10,353
20,017
12,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Pok Lausch
Baron Samedi
15
7 / 2 / 9
11,483
718
6,640
8,718
4,094
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 9
12,072
755
17,394
7,350
2,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
18
18
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Ymir
2
1
14
9
W
Baron Samedi
Pok Lausch
Baron Samedi
7
2
9
5.75
L
Hun Batz
0
8
3
0.19
L
Scylla
Valadezlf
Scylla
4
3
0
1.33
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
34,387
41,157
Taken
36,085
19,196
Mitigated
19,074
5,833
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,590
254
0
2,514
16,571
11,320
0
14,759
1,812
0
19,642
W
Ymir
10,353
362
0
3,474
20,017
12,548
277
7,953
11,722
20,132
0
W
Baron Samedi
Pok Lausch
Baron Samedi
6,640
637
1,813
1,474
8,718
4,094
990
4,568
4,036
29,689
0
L
Hun Batz
5,670
767
0
1,257
15,440
4,899
0
12,695
2,745
0
26,221
L
Scylla
Valadezlf
Scylla
16,647
335
1,078
984
9,146
2,977
0
7,013
2,133
76,987
0
W
17,394
1,391
990
2,478
7,350
2,432
1,329
4,201
3,053
81,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
35,000
168
Minions Killed
170
0
Camps Cleared
0
768,274
Distance Traveled
815,634
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,868
554
25
2
0
229,202
1
W
Ymir
11,445
715
10
1
0
301,360
2
W
Baron Samedi
11,483
718
35
2
0
257,985
6
L
Hun Batz
9,030
564
42
3
0
270,203
0
L
Scylla
10,941
684
101
6
0
268,869
0
W
Zeus
12,072
755
125
8
0
256,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role