Player Matchup

Tsukuyomi
Tsukuyomi
Impairednine
Tsukuyomi
Level 8
God Stats
8W - 5L
1,451 SR
Queue Stats
17W - 15L
1,352 Elo+
Party 1
Bellona
Bellona
Inffamess
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SacredSiren
Nu Wa
Level 20
God Stats
10W - 10L
1,302 SR
Queue Stats
88W - 83L
1,325 Elo+
Solo
Cerberus
Cerberus
deeswager16
Cerberus
Level 22
God Stats
3W - 4L
1,598 SR
Queue Stats
19W - 24L
1,255 Elo+
Party 1
Agni
Agni
xAlejandroSV
Agni
Level 18
God Stats
9W - 7L
1,495 SR
Queue Stats
134W - 96L
1,408 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,368 Elo+

VS

Team Averages
Level 21
1,414 SR
1,394 Elo+
Da Ji
Da Ji
Istaridor
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,627 Elo+
Solo
Kukulkan
Kukulkan
KinXSenpai
Kukulkan
Level 18
God Stats
2W - 2L
1,448 SR
Queue Stats
72W - 67L
1,321 Elo+
Solo
King Arthur
King Arthur
temmie1012
King Arthur
Level 24
God Stats
3W - 6L
1,253 SR
Queue Stats
16W - 13L
1,367 Elo+
Solo
Ullr
Ullr
thedivy
Ullr
Level 27
God Stats
31W - 37L
1,369 SR
Queue Stats
507W - 523L
1,367 Elo+
Solo
Hachiman
Hachiman
Đarkside
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Impairednine
Tsukuyomi
20
17 / 5 / 21
16,618
1,278
28,938
14,925
9,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Inffamess
Bellona
20
5 / 4 / 29
13,878
1,068
16,963
15,816
22,981
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 25
14,190
1,092
20,044
6,477
3,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
deeswager16
Cerberus
20
10 / 5 / 26
14,316
1,101
15,863
19,390
16,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 5 / 16
14,111
1,085
13,627
11,371
4,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Istaridor
Da Ji
20
8 / 15 / 11
14,888
1,145
20,744
24,291
8,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
KinXSenpai
Kukulkan
15
0 / 5 / 2
10,251
789
3,264
6,842
2,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
temmie1012
King Arthur
20
6 / 16 / 13
15,237
1,172
19,433
32,948
41,694
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
thedivy
Ullr
20
5 / 9 / 10
14,647
1,127
12,466
24,409
8,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Đarkside
Hachiman
20
2 / 4 / 10
12,731
979
7,889
15,408
5,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
67
49
Kills
21
21
Deaths
49
117
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Impairednine
Tsukuyomi
17
5
21
5.5
W
Bellona
Inffamess
Bellona
5
4
29
4.88
L
Da Ji
Istaridor
Da Ji
8
15
11
0.9
L
Kukulkan
KinXSenpai
Kukulkan
0
5
2
0.2
W
8
2
25
10.25
W
Cerberus
deeswager16
Cerberus
10
5
26
4.6
L
King Arthur
temmie1012
King Arthur
6
16
13
0.78
L
Ullr
thedivy
Ullr
5
9
10
1.11
W
9
5
16
3.4
L
Hachiman
Đarkside
Hachiman
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,435
Damage
63,796
67,979
Taken
103,898
55,714
Mitigated
65,647
5,040
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Impairednine
Tsukuyomi
28,938
10,568
0
358
14,925
9,152
0
663
14,062
0
40,313
W
Bellona
Inffamess
Bellona
16,963
6,368
0
1,105
15,816
22,981
0
1,027
14,564
0
27,498
L
Da Ji
Istaridor
Da Ji
20,744
4,086
421
832
24,291
8,288
0
12,857
11,359
0
34,991
L
Kukulkan
KinXSenpai
Kukulkan
3,264
641
0
0
6,842
2,119
0
4,425
2,367
11,562
0
W
20,044
4,101
486
530
6,477
3,043
0
162
6,215
43,289
0
W
Cerberus
deeswager16
Cerberus
15,863
2,113
109
2,452
19,390
16,111
0
1,197
17,993
32,297
0
L
King Arthur
temmie1012
King Arthur
19,433
2,243
0
560
32,948
41,694
0
15,009
17,626
0
44,582
L
Ullr
thedivy
Ullr
12,466
8,633
0
34
24,409
8,406
0
12,455
11,804
0
59,232
W
13,627
1,342
0
0
11,371
4,427
0
215
11,106
49,650
0
L
Hachiman
Đarkside
Hachiman
7,889
4,810
0
1,237
15,408
5,140
0
4,788
10,470
0
35,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,113
Gold Earned
67,754
210
Minions Killed
233
6
Camps Cleared
6
1,128,721
Distance Traveled
974,364
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,618
1,278
19
1
0
268,217
0
W
Bellona
13,878
1,068
22
2
3
241,042
1
L
Da Ji
14,888
1,145
25
2
2
223,052
0
L
Kukulkan
10,251
789
19
1
1
58,360
0
W
Nu Wa
14,190
1,092
42
3
0
195,297
0
W
Cerberus
14,316
1,101
44
3
3
220,081
0
L
King Arthur
15,237
1,172
36
3
0
246,573
0
L
Ullr
14,647
1,127
101
8
3
222,969
0
W
Agni
14,111
1,085
83
6
0
204,084
0
L
Hachiman
12,731
979
52
4
0
223,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role