Player Matchup

Sol
Sol
DerakSiwyPL
Sol
Level 25
God Stats
16W - 17L
1,374 SR
Queue Stats
26W - 32L
1,265 Elo+
Solo
Xbalanque
Xbalanque
HannibalBar
Xbalanque
Level 25
God Stats
6W - 12L
1,101 SR
Queue Stats
70W - 75L
1,296 Elo+
Solo
Jing Wei
Jing Wei
MrHauberg
Jing Wei
Level 14
God Stats
6W - 2L
1,670 SR
Queue Stats
7W - 15L
1,264 Elo+
Solo
Cthulhu
Cthulhu
apache2069
Cthulhu
Level 20
God Stats
1W - 1L
1,202 SR
Queue Stats
100W - 111L
1,235 Elo+
Solo
Ra
Ra
teckto_riko92
Ra
Level 29
God Stats
14W - 18L
1,380 SR
Queue Stats
209W - 244L
1,354 Elo+
Solo
Team Averages
Level 23
1,345 SR
1,283 Elo+

VS

Team Averages
Level 15
1,327 SR
1,042 Elo+
Fenrir
Fenrir
JoeSecsi_OKS
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,032 Elo+
Party 2
Thor
Thor
OtakuSecsi_OKS
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
982 Elo+
Party 2
Zeus
Zeus
Pakitos1996
Zeus
Level 11
God Stats
5W - 13L
1,273 SR
Queue Stats
6W - 25L
1,080 Elo+
Party 1
Medusa
Medusa
birinoplito
Medusa
Level 11
God Stats
2W - 5L
1,361 SR
Queue Stats
6W - 26L
1,074 Elo+
Party 1
Cupid
Cupid
kevin-Miki0708
Cupid
Level 11
God Stats
0W - 4L
1,002 SR
Queue Stats
5W - 23L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 17
12,325
1,027
11,642
11,606
4,600
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
HannibalBar
Xbalanque
20
16 / 1 / 14
15,282
1,274
25,853
9,860
4,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
MrHauberg
Jing Wei
18
5 / 7 / 13
12,248
1,021
13,287
16,723
7,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
apache2069
Cthulhu
19
6 / 3 / 16
12,892
1,074
13,915
19,809
27,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 2 / 18
14,085
1,174
16,386
7,831
3,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 7 / 4
13,765
1,147
17,841
22,755
8,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 11 / 11
12,361
1,030
7,806
21,936
18,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

17
0 / 5 / 6
10,674
890
8,558
13,589
3,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
2 / 9 / 7
11,631
969
13,881
17,225
8,128
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 9
11,409
951
11,015
16,469
4,339
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
37
Kills
18
18
Deaths
38
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
W
Xbalanque
HannibalBar
Xbalanque
16
1
14
23
L
Fenrir
9
7
4
1.57
W
Jing Wei
MrHauberg
Jing Wei
5
7
13
1.64
L
4
11
11
0.86
L
0
5
6
0.6
W
Cthulhu
apache2069
Cthulhu
6
3
16
4.67
L
Medusa
2
9
7
0.61
L
3
6
9
1.25
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,083
Damage
59,101
65,829
Taken
91,974
47,661
Mitigated
43,471
9,199
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,642
3,575
0
2,781
11,606
4,600
0
1,730
9,876
25,490
0
W
Xbalanque
HannibalBar
Xbalanque
25,853
12,711
0
282
9,860
4,770
0
1,458
8,402
0
47,677
L
Fenrir
17,841
6,676
0
1,487
22,755
8,956
0
8,903
13,852
0
37,375
W
Jing Wei
MrHauberg
Jing Wei
13,287
12,538
0
3,448
16,723
7,308
0
1,915
14,808
0
24,872
L
7,806
1,503
0
0
21,936
18,302
0
10,288
11,533
0
15,038
L
8,558
1,212
432
510
13,589
3,746
0
6,292
7,297
27,221
0
W
Cthulhu
apache2069
Cthulhu
13,915
1,904
390
338
19,809
27,269
0
1,989
17,698
26,818
0
L
Medusa
13,881
7,164
0
462
17,225
8,128
0
8,972
8,253
0
45,626
L
11,015
9,022
0
0
16,469
4,339
0
7,488
8,981
0
15,628
W
16,386
3,459
1,540
420
7,831
3,714
0
1,466
6,365
47,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,832
Gold Earned
59,840
218
Minions Killed
184
5
Camps Cleared
3
971,039
Distance Traveled
996,002
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,325
1,027
30
3
4
135,073
1
W
Xbalanque
15,282
1,274
52
4
1
198,550
0
L
Fenrir
13,765
1,147
52
4
1
222,371
0
W
Jing Wei
12,248
1,021
33
3
0
206,500
0
L
Thor
12,361
1,030
15
1
2
223,670
0
L
Zeus
10,674
890
33
3
0
163,514
3
W
Cthulhu
12,892
1,074
32
3
0
236,487
0
L
Medusa
11,631
969
75
6
0
182,398
0
L
Cupid
11,409
951
9
1
0
204,049
0
W
Ra
14,085
1,174
71
6
0
194,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role