Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AlienManuscript
Nemesis
Level 109
God Stats
14W - 12L
1,605 SR
Queue Stats
183W - 204L
1,535 Elo+
Party 1
Horus
Horus
TurboDeeeeeeesel
Horus
Level 87
God Stats
15W - 11L
1,578 SR
Queue Stats
70W - 64L
1,552 Elo+
Party 1
Team Averages
Level 100
1,561 SR
1,529 Elo+

VS

Team Averages
Level 83
1,370 SR
1,439 Elo+
Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SyKo Skippy
Amaterasu
Level 102
God Stats
2W - 3L
1,422 SR
Queue Stats
370W - 355L
1,457 Elo+
Solo
Hun Batz
Hun Batz
dylanjohnk
Hun Batz
Level 49
God Stats
1W - 1L
1,188 SR
Queue Stats
24W - 34L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 7 / 4
10,741
716
16,886
18,041
6,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 6
9,831
655
6,818
17,805
7,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 5 / 4
9,419
628
7,364
17,839
12,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 16
10,638
709
19,790
13,524
4,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SyKo Skippy
Amaterasu
15
10 / 2 / 8
11,524
768
12,957
19,823
15,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
dylanjohnk
Hun Batz
14
6 / 5 / 8
11,131
742
12,639
13,989
5,196
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
18
18
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
7
4
0.86
W
Chang'e
 
Chang'e
2
1
16
10
L
1
6
6
0.67
W
Amaterasu
SyKo Skippy
Amaterasu
10
2
8
7
L
3
5
4
1
W
Hun Batz
dylanjohnk
Hun Batz
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
45,386
53,685
Taken
47,336
25,126
Mitigated
25,607
12,112
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,886
6,186
202
6,502
18,041
6,020
1,352
6,258
11,658
62,842
0
W
Chang'e
 
Chang'e
19,790
2,064
7,287
8,464
13,524
4,942
1,204
3,652
9,872
66,808
0
L
6,818
2,734
0
1,718
17,805
7,077
0
5,476
12,128
0
37,237
W
Amaterasu
SyKo Skippy
Amaterasu
12,957
5,021
0
6,413
19,823
15,469
1,470
6,924
12,899
0
37,353
L
7,364
3,428
1,411
2,279
17,839
12,029
60
8,142
9,522
0
18,452
W
Hun Batz
dylanjohnk
Hun Batz
12,639
2,833
850
932
13,989
5,196
670
6,723
7,266
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
33,293
148
Minions Killed
184
0
Camps Cleared
0
748,284
Distance Traveled
852,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,741
716
81
5
0
233,720
1
W
Chang'e
10,638
709
81
5
0
289,421
0
L
Nemesis
9,831
655
55
4
0
267,678
2
W
Amaterasu
11,524
768
38
3
0
293,709
4
L
Horus
9,419
628
12
1
0
246,886
0
W
Hun Batz
11,131
742
65
4
0
269,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role