Player Matchup

Hachiman
Hachiman
Drtikulus
Hachiman
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 2L
1,653 Elo+
Solo
Cthulhu
Cthulhu
EcoSwampy666
Cthulhu
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
38W - 49L
1,333 Elo+
Party 2
Merlin
Merlin
Mattbetts99
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,527 Elo+
Party 2
Team Averages
Level 20
1,568 SR
1,505 Elo+

VS

Team Averages
Level 22
1,430 SR
1,465 Elo+
Raijin
Raijin
Anazkram
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ICwaskazam
Rama
Level 26
God Stats
1W - 1L
1,290 SR
Queue Stats
7W - 7L
1,383 Elo+
Party 1
Susano
Susano
JonhyLion
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drtikulus
Hachiman
10
2 / 4 / 1
6,903
690
6,539
6,899
2,052
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EcoSwampy666
Cthulhu
9
1 / 1 / 0
6,594
659
2,789
8,620
4,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
0 / 4 / 2
6,174
617
3,020
5,791
1,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anazkram
Raijin
13
7 / 1 / 1
8,452
845
10,734
8,441
2,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 6
7,260
726
6,986
4,829
1,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
JonhyLion
Susano
8
0 / 1 / 3
6,014
601
179
3,482
647
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
Anazkram
Raijin
7
1
1
7.5
L
Hachiman
Drtikulus
Hachiman
2
4
1
0.63
L
Cthulhu
EcoSwampy666
Cthulhu
1
1
0
1
W
2
1
6
5
W
Susano
JonhyLion
Susano
0
1
3
1.5
L
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
17,899
21,310
Taken
16,752
8,467
Mitigated
4,481
3,069
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Anazkram
Raijin
10,734
911
0
2,605
8,441
2,609
120
3,549
4,892
51,205
0
L
Hachiman
Drtikulus
Hachiman
6,539
3,428
0
1,372
6,899
2,052
0
2,919
3,980
0
30,337
L
Cthulhu
EcoSwampy666
Cthulhu
2,789
44
73
1,374
8,620
4,740
0
2,894
5,726
10,514
0
W
6,986
5,485
0
0
4,829
1,225
300
1,638
3,191
0
20,103
W
Susano
JonhyLion
Susano
179
0
0
250
3,482
647
0
714
2,768
0
8,391
L
Merlin
3,020
0
0
250
5,791
1,675
0
4,965
826
17,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,671
Gold Earned
21,726
113
Minions Killed
124
0
Camps Cleared
0
528,373
Distance Traveled
477,637
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,452
845
78
8
0
158,731
3
L
Hachiman
6,903
690
56
6
0
170,627
4
L
Cthulhu
6,594
659
23
2
0
171,174
1
W
Rama
7,260
726
31
3
0
170,161
2
W
Susano
6,014
601
15
2
0
148,745
2
L
Merlin
6,174
617
34
3
0
186,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role