Player Matchup

Neith
Neith
Donky366
Neith
Level 129
God Stats
8W - 7L
1,686 SR
Queue Stats
127W - 135L
1,507 Elo+
Solo
Zeus
Zeus
RoadRunner932
Zeus
Level 62
God Stats
3W - 7L
1,380 SR
Queue Stats
305W - 283L
1,490 Elo+
Party 2
Tyr
Tyr
SimpGopher
Tyr
Level 136
God Stats
8W - 7L
1,403 SR
Queue Stats
204W - 175L
1,642 Elo+
Party 2
Jormungandr
Jormungandr
Zalaara
Jormungandr
Level 52
God Stats
2W - 1L
1,750 SR
Queue Stats
27W - 29L
1,503 Elo+
Party 1
Fenrir
Fenrir
Zaroba
Fenrir
Level 124
God Stats
1W - 2L
1,501 SR
Queue Stats
36W - 40L
1,560 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,541 Elo+

VS

Team Averages
Level 123
1,466 SR
1,513 Elo+
Olorun
Olorun
Fore4man
Olorun
Level 125
God Stats
1W - 0L
1,852 SR
Queue Stats
10W - 14L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
HallwayOP
Tsukuyomi
Level 100
God Stats
5W - 2L
1,426 SR
Queue Stats
253W - 238L
1,524 Elo+
Solo
Hera
Hera
IHIarleyQuinn
Hera
Level 128
God Stats
5W - 13L
1,260 SR
Queue Stats
603W - 624L
1,486 Elo+
Solo
Susano
Susano
SolaCaelesti
Susano
Level 121
God Stats
1W - 1L
1,261 SR
Queue Stats
91W - 71L
1,575 Elo+
Solo
Nu Wa
Nu Wa
acetaldehida
Nu Wa
Level 143
God Stats
8W - 1L
1,529 SR
Queue Stats
79W - 75L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donky366
Neith
18
4 / 8 / 0
12,853
989
17,972
18,920
6,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 9 / 4
11,595
892
9,468
17,837
5,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 4
11,450
881
8,447
20,545
25,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Zalaara
Jormungandr
19
0 / 8 / 7
11,867
913
15,789
27,359
23,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Zaroba
Fenrir
17
0 / 8 / 4
10,995
846
4,686
20,561
9,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

39

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fore4man
Olorun
20
5 / 3 / 23
13,469
1,036
14,839
15,374
7,235
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HallwayOP
Tsukuyomi
20
11 / 4 / 18
14,186
1,091
22,419
15,524
8,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 0 / 19
12,930
995
15,313
5,093
1,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
20
12 / 0 / 14
14,831
1,141
24,265
13,407
5,432
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 18
13,051
1,004
22,293
11,076
4,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
7
Kills
37
37
Deaths
7
19
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
Donky366
Neith
4
8
0
0.5
W
Olorun
Fore4man
Olorun
5
3
23
5.5
W
Tsukuyomi
HallwayOP
Tsukuyomi
11
4
18
5
W
5
0
19
14.5
L
1
9
4
0.33
L
2
4
4
1
W
Susano
12
0
14
19
L
Jormungandr
Zalaara
Jormungandr
0
8
7
0.44
L
Fenrir
Zaroba
Fenrir
0
8
4
0.25
W
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,362
Damage
99,129
105,222
Taken
60,474
69,106
Mitigated
27,046
5,559
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Donky366
Neith
17,972
6,517
0
2,829
18,920
6,542
0
8,282
10,638
0
68,557
W
Olorun
Fore4man
Olorun
14,839
7,375
4,235
6,311
15,374
7,235
0
4,883
10,491
49,224
0
W
Tsukuyomi
HallwayOP
Tsukuyomi
22,419
4,933
0
389
15,524
8,207
0
6,084
9,440
0
39,831
W
15,313
5,123
0
260
5,093
1,948
0
3,824
1,269
26,908
0
L
9,468
555
0
255
17,837
5,126
0
7,056
10,781
47,334
0
L
8,447
362
0
1,179
20,545
25,400
0
11,323
9,222
0
19,130
W
Susano
24,265
5,461
0
35
13,407
5,432
0
5,853
7,554
0
45,913
L
Jormungandr
Zalaara
Jormungandr
15,789
1,736
0
434
27,359
23,032
0
15,551
11,808
50,953
0
L
Fenrir
Zaroba
Fenrir
4,686
1,259
0
862
20,561
9,006
0
10,233
10,328
0
20,542
W
22,293
5,326
94
2,301
11,076
4,224
0
4,613
6,463
48,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
68,467
281
Minions Killed
248
5
Camps Cleared
16
1,249,765
Distance Traveled
1,359,904
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,853
989
99
8
2
228,592
0
W
Olorun
13,469
1,036
98
8
1
238,788
0
W
Tsukuyomi
14,186
1,091
30
2
2
281,789
1
W
Hera
12,930
995
33
3
4
261,946
0
L
Zeus
11,595
892
74
6
1
237,662
0
L
Tyr
11,450
881
23
2
1
249,646
0
W
Susano
14,831
1,141
22
2
9
304,433
0
L
Jormungandr
11,867
913
59
5
0
261,614
0
L
Fenrir
10,995
846
26
2
1
272,251
1
W
Nu Wa
13,051
1,004
65
5
0
272,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role