Player Matchup

Bakasura
Bakasura
Burenthar
Bakasura
Level 57
God Stats
9W - 6L
1,568 SR
Queue Stats
65W - 79L
1,297 Elo+
Party 1
Zhong Kui
Zhong Kui
Dr suave sucks
Zhong Kui
Level 62
God Stats
7W - 9L
1,463 SR
Queue Stats
43W - 52L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
DualBladerNinja
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Party 1
Team Averages
Level 44
1,510 SR
1,422 Elo+

VS

Team Averages
Level 39
1,692 SR
1,435 Elo+
Merlin
Merlin
Trapinm
Merlin
Level 81
God Stats
7W - 8L
1,632 SR
Queue Stats
141W - 132L
1,411 Elo+
Party 2
Horus
Horus
Whos Wrecking
Horus
Level 18
God Stats
12W - 5L
1,533 SR
Queue Stats
18W - 11L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
X Derpy Gamer X
Ah Muzen Cab
Level 19
God Stats
3W - 1L
1,912 SR
Queue Stats
14W - 10L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Burenthar
Bakasura
16
8 / 6 / 7
12,450
778
11,082
14,059
5,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Dr suave sucks
Zhong Kui
15
7 / 4 / 10
12,113
757
16,542
15,628
14,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
16
7 / 3 / 9
12,216
764
11,579
9,595
3,333
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Trapinm
Merlin
12
5 / 7 / 8
10,595
662
10,672
15,282
5,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 8
9,933
621
7,517
20,305
15,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
X Derpy Gamer X
Ah Muzen Cab
14
6 / 7 / 2
10,971
686
10,072
13,550
8,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
13
13
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Burenthar
Bakasura
8
6
7
1.92
W
Zhong Kui
Dr suave sucks
Zhong Kui
7
4
10
3
W
Kukulkan
7
3
9
3.83
L
Merlin
Trapinm
Merlin
5
7
8
1.29
L
2
8
8
0.75
L
Ah Muzen Cab
X Derpy Gamer X
Ah Muzen Cab
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
28,261
39,282
Taken
49,137
23,532
Mitigated
29,323
11,759
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Burenthar
Bakasura
11,082
8,194
243
3,554
14,059
5,792
1,997
2,675
11,259
0
62,056
W
Zhong Kui
Dr suave sucks
Zhong Kui
16,542
3,551
0
6,457
15,628
14,407
1,484
3,623
11,805
40,195
0
W
Kukulkan
11,579
1,164
0
1,505
9,595
3,333
404
4,476
4,978
41,970
0
L
Merlin
Trapinm
Merlin
10,672
897
241
1,284
15,282
5,447
256
9,873
4,928
36,886
0
L
7,517
4,033
1,504
2,630
20,305
15,831
216
10,594
8,808
0
23,938
L
Ah Muzen Cab
X Derpy Gamer X
Ah Muzen Cab
10,072
3,795
0
1,586
13,550
8,045
42
7,746
5,502
0
45,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
31,499
221
Minions Killed
136
0
Camps Cleared
0
770,805
Distance Traveled
759,726
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,450
778
105
7
0
281,421
1
W
Zhong Kui
12,113
757
61
4
0
253,925
0
W
Kukulkan
12,216
764
55
3
0
235,459
0
L
Merlin
10,595
662
62
4
0
215,600
0
L
Horus
9,933
621
19
1
0
282,034
2
L
Ah Muzen Cab
10,971
686
55
3
0
262,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role