Player Matchup

Tsukuyomi
Tsukuyomi
AblazeDragoon45
Tsukuyomi
Level 32
God Stats
11W - 17L
1,500 SR
Queue Stats
63W - 81L
1,380 Elo+
Solo
Kukulkan
Kukulkan
AgosKV
Kukulkan
Level 67
God Stats
2W - 3L
1,781 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Cthulhu
Cthulhu
Soulaxis
Cthulhu
Level 19
God Stats
2W - 3L
1,459 SR
Queue Stats
40W - 67L
1,359 Elo+
Solo
Team Averages
Level 39
1,580 SR
1,487 Elo+

VS

Team Averages
Level 67
1,425 SR
1,401 Elo+
Fenrir
Fenrir
GUNNAR747
Fenrir
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 85L
1,376 Elo+
Solo
Neith
Neith
Tij4k
Neith
Level 15
God Stats
4W - 1L
1,304 SR
Queue Stats
9W - 10L
1,409 Elo+
Solo
Vulcan
Vulcan
ZBM416
Vulcan
Level 67
God Stats
302W - 409L
1,471 SR
Queue Stats
499W - 637L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AblazeDragoon45
Tsukuyomi
13
1 / 7 / 5
10,733
596
6,150
13,877
5,082
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
AgosKV
Kukulkan
16
6 / 4 / 4
11,815
656
6,447
7,683
2,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Soulaxis
Cthulhu
13
3 / 4 / 6
11,132
618
14,648
18,828
11,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GUNNAR747
Fenrir
16
5 / 3 / 8
11,957
664
9,289
15,211
6,208
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Tij4k
Neith
16
4 / 1 / 7
11,413
634
6,436
10,812
4,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
ZBM416
Vulcan
14
6 / 6 / 5
12,082
671
16,349
10,598
3,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
15
15
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AblazeDragoon45
Tsukuyomi
1
7
5
0.5
L
Kukulkan
AgosKV
Kukulkan
6
4
4
2
W
Fenrir
GUNNAR747
Fenrir
5
3
8
3
L
Cthulhu
Soulaxis
Cthulhu
3
4
6
1.5
W
Neith
Tij4k
Neith
4
1
7
7.5
W
Vulcan
ZBM416
Vulcan
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
32,074
40,388
Taken
36,621
19,965
Mitigated
14,186
3,644
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AblazeDragoon45
Tsukuyomi
6,150
1,143
0
582
13,877
5,082
83
3,629
10,248
0
60,057
L
Kukulkan
AgosKV
Kukulkan
6,447
426
0
440
7,683
2,958
1,066
2,776
4,907
35,701
0
W
Fenrir
GUNNAR747
Fenrir
9,289
1,130
0
2,927
15,211
6,208
1,488
7,913
7,298
0
42,460
L
Cthulhu
Soulaxis
Cthulhu
14,648
1,141
122
2,500
18,828
11,925
66
9,980
8,848
34,150
0
W
Neith
Tij4k
Neith
6,436
3,820
0
4,762
10,812
4,137
1,193
6,484
4,328
0
44,773
W
Vulcan
ZBM416
Vulcan
16,349
4,793
795
951
10,598
3,841
861
6,927
3,671
48,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
35,452
194
Minions Killed
160
0
Camps Cleared
0
882,069
Distance Traveled
858,337
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,733
596
85
5
0
270,838
2
L
Kukulkan
11,815
656
66
4
0
305,096
6
W
Fenrir
11,957
664
46
3
0
362,040
3
L
Cthulhu
11,132
618
43
2
0
306,135
5
W
Neith
11,413
634
68
4
0
277,273
4
W
Vulcan
12,082
671
46
3
0
219,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role